Ladder full of Paladins and Warriors, how do i reach legend?

Don’t misplay, research the top decks, I saw a guy at D1 with rush warrior alexstraza his own face when I was at 5 life and 3 armor. He died the next turn.

Most people lose because of misplays, including myself. Record your gameplay and rewatch it if you need to to make better plays as well as learning what to watch out for. You might notice trades you made mistakes on or misplays you did right away to avoid them next time.

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I realized when I posted it that I am always switching decks in Standard, but rarely ever in Wild.

Furthermore I noticed that I didn’t switch the time I got Legend in Standard. I have switched between 5 classes in Standard this month. It’s fun, but I never get in a groove with any one deck.

For me, switching doesn’t work for Legend.

Most would understand your point.

Any deck with a positive WR can achieve legend.

For 1st timer, they may not know if thier deck is performing well enough, if not tracking actively.

Thus switching with a purpose can help to be more efficient, and save time/energy which can be a few hundred games worth.

Do you do that?

BTW, I play on mobile without any apps. Not that I am hating on those who have apps. Maybe OP could use one.

I only done legend run only twice. But regularly to D5 every season.
I believe the suggestion is still applicable.

I used to stick to 1 deck, but find it increasingly difficult to climb. (Meta change can happen mid season)
I switch if my deck is underperforming. (Need to be determined correctly by data)

Deck tracker helps alot to determine that, and also save time/energy.

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I am too lazy for all that tracking and self analysis. Firebat would NOT be proud.

I started thinking further and realized that I started switching a lot in RoS. That’s when I got “caught up” with my collection. Since I don’t DE, I had plenty of good cards that didn’t see play before the rotation.

I now barely spend money thanks to my frugality of DE. It’s amazing how many cards see play later. Like Tenwu, I thought I got a dud, and I am using it now.

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I don’t track now too. But if I am aiming for legend, I would.

My take on token druid because I’ve reached legend with this deck once in wild is that it has a low skill requirement, but also a low ceiling, prepare to strap your seatbelt in for like 500 games at idk 53% winrate or something with that deck, providing you are playing it perfectly.

I imagine face hunter is one of the easiest legends in the game, another deck I have done it with, though it runs out of fuel easy and people in high diamond know how to play around that so it feels like you have the easiest time getting to about diamond 2 and then it becomes a real grind.

So knowing what I know I’d probably take face hunter to diamond 2 or 3 then finish it with token druid. I’m still staying well out of standard though because of the sheer cost of decks being roughly 5-7k dust on average and their lifespan usually being <1 month.

Midrange Demon Hunter was doing well for me earlier in the month up to D2, but then I started getting some horrible matches, and the winrate against Paladin was not good.

So, switched to the reliable Token Spell Druid. To do well with the deck, you want to be efficient in your mana usage, with all the discounts (Nature Studies, Lunar Eclipse) and extra mana (Lightning Bloom, Innervate) to pretty much create an unanswerable board. Yep, not so fun for nearly every class to deal with a board full of 4/8 Glowflies. But it gets you the win.

In the end, the version I ran with 1 Soul of the Forest and 1 Guidance was 33W-18L, D5 to Legend with 64.7% winrate.
https://imgur.com/a/D6rGPSU

Token Druid is only 2740 dust and has been around with very few changes since Darkmoon Faire.


Since OP is struggling vs Paladin and Warrior in particular, I’ll provide some more tips on beating those pesky Secret Paladins and Rush Warrior.

You usually want some board presence early eg: with Thorngrowth Sentries, but don’t overcommit as they can easily remove stuff with Crabrider and such. So give them less to kill. Draw and generate some cards, you will probably fall behind a little on board (use Lunar Eclipse to remove eg: a Parade Leader), then set up for the power turn with a combination of Gibberlings/Solar Eclipse/Pride’s Fury/Arbor Up, whatever you have been able to draw, enough so your opponent has to start trading and you’ll have left over minions. Buff/go wide again, and that’s pretty much the game.

I tried Token Druid early expansion, could barely win a game. Then went to spell mage and got to diamond easily but then stuck there for awhile then tried face hunter, same thing. Played Secret Paladin and had a 90% winrate to legend. On another account I played Rush Warrior and had a 80% wr to legend. So yes these 2 are the best decks to climb imo at least right now although other decks can too it’ll take longer.

I wonder how long Paladinstone will continue for?

Paladin has been tier 1 for ages now and unless Blizz take some serious action you can see it continue for the next 2-3 months and possibly the next year.

Reaching legend is a matter of:

Maximizing your correct plays per game (most people make several, even in games they win).
Achieving 50+% winrate.
Grinding.

If any of your decks can do this, you can get to legend with It.

I’d drop the warlock, tho

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Well I don’t own like any of the epics for that deck, I used to have a pretty complete version in wild with patches, though my list is outdated and I played probably 500 games with that deck so I honestly couldn’t take any more, it’s a totally boring deck.

The main reason I don’t recommend crafting that deck is that it’s as I say roughly 52-53% winrate at best so you’re strapping yourself in for a long ride, it’s low skill, low reward so there is not much variation in the way you can play. That kind of winrate changes the amount of games you need compared to a deck that wins 70% of the time by hundreds of games when aiming for legend and even for diamond 5.

Then guess the weight is pretty mediocre for a draw card and glowfly swarm is so niche that you’ll never be able to use it in most decks ever again, unless your plan is generally to swarm and buff and then you’re essentially locking yourself into a token druid playstyle.

So I would suggest 3.2k dust on a decent wild deck would go further, in terms of longevity, enjoyment and usefulness of cards.

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Token druid is the best in that list consider your Hunter and Warloc is incomplete.

Legend reacher every season here since 2014, currently top 1000 on the last 2 days of April, running Rogue.