Nah, big D needs as many counters as possible. If you can just block it it’s kinda bad.
Theotar is fantastic. I’ll repeat: Theotar is fantastic. Finally, we have some interaction and counterplay to OTK decks – which is most common right now with Denathrius and all.
#nomoresolitaire
Theotar as a 4 mana 3/3 is ridiculous. Everyone’s happy it counters OTK decks (which I mean it doesn’t really, but whatever) But it’s barely a tempo loss and you can trade a high value card for a freaking pirranha. It’s stupid.
Either it should be a much more lower tempo impact, or it should be more expensive than 4 freaking mana.
Tell us you’re a combo player, without telling us you’re a combo player.
I never play combo. It counters literally any deck that relies on hand value.
Like every deck that’s not aggro or tempo runs a hero card. Steal my hero card and I lose the game.
You guys are ridiculous.
Maybe, just maybe, you shouldn’t rely solely on one card to win. If you choose to rely on a single I win card, you now run the risk of it being countered. Theotar is great.
I’m not relying on one card to win, you clown. That is the single stupidest argument. If you pull a high value card out of my hand, I no longer have a very valuable hand and lose answers to your one high value card. Including the card you just stole from me for almost no mana.
Obviously Theotar is great. He’s too great. He should be a 2/2 or he should be 5 mana. He still counters OTK, but there’s an actual cost to playing him.
Please, stop with the childish insults.
His cost is reasonable when taking into consideration the short length of matches nowadays. If he were to cost more, he might not be worth running.
His stats are kind of irrelevant; he is used entirely for his effect.
Yes. That’s the point of the card. Theotar punishes players that are reliant on single “I win” cards. The days of solitaire are over, for now. Thank goodness.
Cards either cost mana, or they don’t. “Almost no mana” doesn’t make any sense.
It’s also worth noting that Theotar can whiff, especially if the opponent has a large hand. He is not always successful in stealing strong cards. It’s also worth suggesting that you may wanna throw Theotar in the deck you’re using. He can be used to counter the opponent’s Theotar to grab back the card they stole.
Then stop being so insufferable.
His stats are not irrelevant. If they’re irrelevant then nerf them. Yes, they’re not especially relevant in control match ups. That’s not the only place the card is a problem. And even then, they’re still kinda relevant.
I am rolling my eyes so hard right now. Every deck runs high value cards, you pull a high value card out of my hand, I am much more likely to lose. That should not be an effect on a 4 drop with 3 drop stats. You’re barely losing tempo while disrupting the value of my hand immensely.
The better your opponent is playing, the less likely he is to whiff. And even then, you still get to pick what card you give up for which card you take from your opponent.
And I don’t have Theotar, so how could I possibly put him in my deck?
I’m sorry you don’t like the card. You seem unnecessarily upset or frustrated. I’m only expressing my preferences, as are you, although they happen to be different. That’s fine. I like the card, and its effect is fun and often effective. I wouldn’t like to see the card nerfed.
I dunno. Craft him?
I don’t have the dust to craft him. Neutral legendaries have not been “mandatory crafts” in years. It was a good choice to do that.
You’re not expressing your preference, you’re making an argument. I’m saying you’re wrong. Like yeah, it’s great that it stops OTK decks sometimes.
But in general I think it’s too strong for what it does. And affords way too much control to the player using it. You’re never going to whiff when you can pick.
Hell, the card soft counters my enrage warrior often. Which is a tempo deck.
My argument is that this comes down subjective judgement. I believe the card is fine as is, whereas you believe otherwise.
It’s not subjective. You’re making an objective argument.
A subjective argument would be you think the card looks pretty.
“Never play any Paladin deck ever again” gotcha, thanks bro
Theotar is great finally something to try to counter a OTK combo.
Thanks for pointing that out. I wasnt aware.
He’d still do that with worse stats or at 5 mana.
You can make Theotar 5 mana, and that won’t solve the issue you have with him. And it isn’t just you. This, 5 mana, will not stop the complaints other players have, either. Players like this would rather a solitaire-esque CCG. If these players played MtG, their minds would be blown.
Yes it would. Of course it would.
It would still be annoying, but itd cost my opponent actual tempo to use him.
I’ll take your word for it. I can’t predict the future. Although, and this isn’t directed at you, players would still despise the card. Anything short of making him unplayable or raising his mana-cost significantly will not please them.
Sad thing is, as obnoxious as Theotar is, it really is a necessity in most decks. You have to take into consideration that unless you use brann before it or use parrot after it, it only gives you a chance to disrupt or steal a win condition from the opponent…and this chance is smaller if the opponent has a lot of cards in hand. There is also the fact that decks like quest priest, skeleton mage, and others can run multiple win cons, mostly because you can run Denathrius pretty easily in any of those decks along with the alternate win con. Theotar is powerful, and it feels bad if you only have one win con and the opponent takes it from you, but in the grand scheme of things the card isn’t even one of the top 3 problems in the game atm. People hate hand disruption, plain and simple. People hate losing their win con, but sadly, this is what Hearthstone has devolved into. I took away a druid’s Den yesterday and he didn’t even blink because he’d already generated a backup copy of it. Theo probably will get nerfed, but I don’t think it will have much effect on the meta unless they do something to his swap effect, as Killuminati pointed out.