You hate it cause you ain’t it. It’s a good argument actually. It proved the Executives at the very top of the company (who actually can drive any decision) have in their pocket a rigging system to be implemented at any time and unclear if it’s not implemented; for the record: I don’t think the game is rigged necessarily or if it’s rigged: it’s at that micromanagement level most “it’s rigged!” people believe; but I would not be surprised at all if the MMR is coded in a way to maximize time-played by accelerating it after a win streak or a loss streak so the player is artificially pushed closer to an average of 50% win rate as early as possible.
There’s a number of reasons to add bots with controlled draws:
-reduce queue times with a shrinking player base
-increase playtime (for example, they may have metrics that indicate people play less once they’ve hit legend, so you could introduce artificial roadblocks to legend)
-push certain deck archetypes to encourage players to try those decks
-reduce overall reward structure of arena
It seems like a complete lack of imagination to not see why the game may be rigged.
By the way: the words might be too big for me but at least I can read more than one sentence. I found where the “shooter” claim comes from.
0009 While aspects of the invention may be described herein with reference to various game levels or modes, char acters, roles, game items, etc. associated with a First-Person Shooter (FPS) game, it should be appreciated that any such examples are for illustrative purposes only, and are not intended to be limiting. The matchmaking system and method described in detail herein may be used in any genre of mul tiplayer video game, without limitation
in any genre of multiplayer video game, without limitation
in any genre of multiplayer video game, without limitation
And everyone is still wating for you to show evidence that the patent has been used in any game anywhere beyond them staking a claim to IP to reserve rights.
But even more important to this topic: Where is the proof the patent works?
0009 While aspects of the invention may be described herein with reference to various game levels or modes, char acters, roles, game items, etc. associated with a First-Person Shooter (FPS) game, it should be appreciated that any such
examples are for illustrative purposes only, and are not intended to be limiting. The matchmaking system and method described in detail herein may be used in any genre of mul tiplayer video game, without limitation
Seems based on the patent they have the right to:
-make matches to encourage purchases by ensuring certain cards are more relevant
-analyze your gameplay sessions and match based on encouraging ‘good gameplay’ sessions [To fine-tune the matchmaking process, the system may include an analytics and feedback engine that analyzes player and match data to determine whether a given match was good. A match may be deemed “good” when a player is determined to have enjoyed gameplay associated with the match based on one or more quality factors that are used as a proxy for player satisfaction. The quality factors may include, for example, a duration of a gameplay session (e.g., via analysis of player historical data), player psychological state (e.g., frustration level), and/or other information.]
First off, you need to understand the purpose of a patent. The purpose is to sue the pants off of other people who use your idea, and win in court. Therefore, the purpose of every patent lawyer when writing is to keep things as broad as they can get away with. The patent office is supposed to only approve the application if the method they’re trying to patent is unique, but if Activision could patent breathing they would.
Second, and more importantly, you don’t have any information on the “method described… herein”. There’s no reason to believe, for example, that
The primary method of the patent, in plain language, is to correlate certain maps in a first person shooter to certain microtransaction guns, e.g. the map with the really cool sniper nests would be correlated with the microtransaction sniper rifle. Player engagement with the map is to be interpreted as an interest in the microtransaction guns, and purchasing the microtransaction gun to be rewarded with temporarily increased matching with the map. Now, because my point earlier in this post, they don’t use the word map but instead “session,” and they don’t say gun, just microtransaction or purchase.
So for their “method described herein” to actually be applicable to Hearthstone would require that Hearthstone has “sessions.” Considering that there is no aspect of game boards that favors one strategy or another, the way that maps in a shooter might favor one gun or another, there’s nothing there.
In contrast, Battlegrounds does have lobbies that ban certain strategies while allowing others, so an application of the patent would be that if you placed better than average with Dragons then the suggestion to purchase a custom Ysera portrait might rise to the top of the shop, and if you bought it then for a short time afterwards you’d more likely be matched into lobbies where Dragons were available.
There’s a lot more in the patent because they have to include everything that they factor into matchmaking in a first person shooter, to include player ratings, potential teammates, and internet latency between potential players, as well as trying to match players on the same team as people who might already own desired microtransactions. Most of this acts as filler that makes the patent tedious to read.
If the matchmaking was really, even remotely similar to being rigged, people would have figured out demonstrable ways to do so in the 10 years HS has existed.
Groups of dedicated players can figure out and reproduce bugs in novel interactions in far less time and with far less people, but seemingly no one can figure out how to trigger the rigging consistently.
Instead, every rigged poster comes with his own version of their outlandish claims because whatever seems rigged to them is whatever their pet peeves are.
It’s a hard thing to notice because people frequently take themselves as a parameter for other people, but there are people more dedicated AND more interested than you in figuring this kind of thing out, and in a group numbering millions of players, there is an similarly large group of these kinda people.
Your computing power, dear rigged poster, may be small, but it’s pretty hard to make something be missed by millions of people at a time. Specially if the rigging is as obvious as some of you claim.