What, like plankton? WTF does that have to do with anything?
OkayâŚ
Do you think the excessive amount of balance changes makes the game more competitive or less?
An competitive scenario means everyone has equal chance and an equal field. Therefore if you change the game too many times during a season youâre not letting everyone play on an equal field.
The ideal would be do balance changes once a month during the season change.
But i could live with one patch per month on the time blizzard sees fit.
And this is just one example.
Any time anyone comes here asking for even faster changes than we have now they are actively asking for a less competitive game and this is just one example.
Not because balance the game is bad. But because competition requires integrity just to start with.
No, they do this because the game is entirely digital, so they donât have to care about putting out a good product on release.
No, that mean not being pay to win. But if it is going to be, you try to balance the game on release, but since they can edit cards, they donât care. See above point.
It would be ideal, but they donât even try to balance cards on release, and with how absurd effects are these days, they need constant nerfs. Hence, they donât care or try.
One? What?
I donât want faster changes. I want releases to be more balanced.
Sure but you asked when people asked the game to be less competitive and i gave you one example.
Another important aspect to put in is that not even the comunity itself wants the game to be âcompetitiveâ anymore.
If you donât believe me just try to say that it would be fun to increase the legendary rank rewards to something meaningfull(like alternative arts for cards) and see the outrage.
Again. Do something for this comunity requires before anything the hability to negotiate.
Thinking anyone and i saying even blizzard when i say anyone can impose things without making things unsustainable is just being dumb.
So, your response to being competitive is this:
You think that balance makes a game less competitive, inherently? To think that, you need to believe in pay to win. You need to be like Scrotie, who thinks, âYou arenât competitive unless you have the best deck at the time.â So, pay to win.
Are you serious? The casual players will play if it is fun. You can be both fun and competitive.
How do you conclude this? Are you saying that the game is incapable of functioning without gimmicks? So, it is a bad game?
did you play classic? The answer to this is question is, somehow, yes.
Letâs put this in topics:
- It isnât inherently bad to balance the game but the frequence blizzard does it lately is bad to almost an extreme level.
You being able to change the cards every week does not mean you should change the cards every week.
Not based on people who craft âthe best deckâ but based on factual exploration of the metagame.
Those last weeks were a good example of blizzard just going over everything doing changes without take the proper timing and making things worse than they needed to be because of that.
So while i not against balance changes to the game they should be done in proper time and by preference scheduled like at the end of every ranked season.
That âscheduleâ is supposed to act like a break and should only be ignored when you reach horrendous scenarios like a deck with 60%+ winrate.
- Yes. Competitive gaming can be fun.
But many here just live based on participation trophies for so much time that just the fact of they not getting something you did because they arenât competitive enough is enough to trigger a comunity outrage.
It is dumb to even have to deal with this but here we are and blizzard is who created that monstruous bad habit on the comunity.
- Do you think youâre the only person here with an opnion about how the game should go from here on?
Or even that youâre the less flexible one?
There are entire groups of the comunity that need to be brought up together and reach consensus.
The BS team 5 does is in good part because they need to keep acting on extreme demmands that are just not possible without piss off another group.
And isnât even that they align with any of those groups. It is just they trying to mantain people playing and therefore profit.
So unless those groups reach the minimal term nothing productive will happen.
This is why negotiation is needed.
It wasnât near as bad as it is now. The first time I got pissed was Discover. The game balanced RNG until then
I canât be doing this Minami. Youâre not making much sense. Youâre not staying on topic. Iâm sorry. Itâs just too much. I donât want some philosophical debate with someone who dodges the point and English isnât their first language. Sorry.
Fine. The resumed version then.
There needs to be consensus in general for people to demmand something.
And most people on this game arenât able to even have the nuance to accept anything that isnât EXACTLY what they demmand.
You wanting RNG 100% out of competitive play is one example of donât accepting anything that isnât exactly your demmand.
Soft gambling is one of the fundamentals of hearthstone since classic and you want it in the trash bin.
It isnât going anywhere you liking or not. Many people like it and like it being competitive.
I thought the theme of the new expansion was mana cheat and class bleed⌠which is why its going to be the worst (obviously my opinion some people will love it dearly) expansion in hearthstone history.
RNG is only bad in so much as its combined with mana cheat and unfortunately some classes do it way better than others⌠and it must be coincidence but those classes are always at the top of the game
I hate RNG, but I donât want it completely gone. I want it to be reigned in. I understand people like it, but people who donât like it should be considered on creation of cards. Weâre not, because they think RNG sells and makes HS unique. It makes it garbage.
And they are.
They just arenât considered important enough to absolutely no competitive deck involving RNG existing.
But we already had some nerfs based exactly on not ending the game on RNG youâre just not from that time.
Thatâs not a point at all. There is no game with more RNG than modern HS. We are NOT considered.
I was unsure about it at first, but the theme is growing on me the more cards i see
You not feel considered. It is different.
We used to have things like puzzlebox of yogg saron on turn 6. In fact if we look on how things evolved the RNG in hearthstone has 2 aspects that need to be brought up.
They usually arenât game swing cards anymore. In old times they used to be to the point where even the damage some burst cards done were random and making decks lose the game because âthe random burst did low rollâ.
Dealing with RNG has turned more about predicting what you gonna need in the future than trying to put things specifically for the turn you played the card.
And therefore requires more skill from the player than in itâs older incarnations.
They werenât gone and will never be. But say that nothing has changed and that it was not thinking about who donât like RNG is ignoring history.
I donât know what you are talking about. I donât care about the theme, as long as it doesnât overshadow balance, but Iâd prefer if they cared about the IP.
Plus burgle rogue has had 1 ranked viable deck in the history of burgle rogue xD
You lose so much tempo playing cards to discover pther cards. So historically rogue would just die with a ton of mana worth of stuff to do
well HS is a card game played by people in WOW universe
which is a bit goofy so
HS being goofy+ is to be expected too
Oh. Our characters in WoW play it? How interesting.
Or do you mean that âSometimes HS represents what players may experience.â
I grew up on WC3. It wasnât goofy at all. It was actually traumatic. When Arthas killed all his kin⌠Then Ilidan becomes the hero?! But Arthas defeats him?!
Yeah One more expansion like that and Iâm out. I came here 2 years ago during nathria to play a fantasy game. It was a bit cartoonish but the Gothic atmosphere felt good. Now this gae turned into a parody of itself. Every single card has some smiling pepa the pig on it. Itâs ridiculously bad when paladin summons some efin toys not soldiers or something.