I mean, itâs easier to just say âVanilla Stats should be 2x mana cost + 1â since thatâs what we saw during the first few years of Hearthstonesâ history.
But these days thanks to powercreep, weâre not only seeing cards with those stats and massive upsides, weâre also seeing cards go BEYOND those stats with massive upsides.
edit: to clarify on what im actually saying here, we have to analyze what the stats mean relative to the rest of the set surrounding it. A 5 mana 7/5 that summons another 7/5 is great but not broken, where as a 5 mana 5/7 that summoned another 5/7 would be broken. Meanwhile, 1 mana Magma Rager would be much stronger than a 1 mana Amgam Rager (neither would see play obviously)
Oh ok, yeah I get it now. Thanks for the clarification. Yeah, I can see why no text minions would not be printed. The game changed a lot and I wouldnât even use these minions in classic hearthstone. There was always something of better value for the same cost.
Wanted to point out probably the closest we have to vanilla stats dumped to the board and still being competitive is pain Warlock.
It dumps stats at above curve rate in order to close out games before an opponent can stabilize.
Here are some example minions:
4/4 for 0 mana once youâve done 9 self damage, the cheapest form of self damage is 4 or 3 damage per mana, meaning this card costs 3 mana and reads âdo 9 damage to self and gain 3 bonus effects.â
6/6 taunt for 4 mana that potentially heals up to 14.
1 mana 3 / 3 or 3 /2
And of course 8/8 for zero mana after 22 self damage, so really itâs about 7 mana or so distributed over several turns.
All these cards have a ratio 3 or higher, and still are barely playable.
Yea, those guys are a pain, to turn a phrase. Easily my worst matchup in the druid and warrior decks Iâm toying around with right now, for precisely the reason you stated: they just out-body me before my âcool cardsâ can even be played.
Though I will say, I won on turn 3 against a painlock recently when I was still piloting lamplight mage. POST-nerf. They brought themselves down to 3 health, and I had saved the coin.
Yeah as someone who primarily climbed this month playing pain lock, you are horrendously weak to Burn decks in general (small spell mage has like 80% WR against me despite being a garabge deck)