Hint that Reno might go to Core? Check out the tweet

You’re being both reductive and Salty lol

He can’t do everything for you. You get to play it once maybe twice a game. It’s a payoff for making a less consistent deck overall. Just because people only remember the bloodlust or windfury lethal or the unexpected board clear doesn’t mean that’s all he does.

It takes skill to know when to play him and what for. Sometimes you should play him for tempo or value. A good player will understand when you can’t hold it for a finisher. I’m sure you have killed someone greeding a Zephyrs that is still in hand. There are a lot of games where people don’t realize the perfect card was actually Savannah highmane, soul of the forest, power of the wild, shadow madness, Tirion, Edwin Van Beef, hex, earth shock, wild growth on curve etc.

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Stop baby raging and getting all dramatic over something that isn’t yet definite. The amount of unrelenting selfishness, outrage and entitlement observable from many aggro players continues to surprise me. It’s either a collective phenomenon or the vocal majority in this forum are unrepentant pirate warrior, face hunter or token druid mains.

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If you made him work a little differently, I’d be down for Reno. But there are other Highlander cards I like a lot more.

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The Iron Law of Selwynn: the funner a thing is, the more Selwynn hates it.

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I don’t understand why you dislike discover so much. It’s just another form of value that adds more variety to every game. Diverse gameplay is fun.

On one hand you dislike discover value, at least in the form of Zeph. On the other you want them to bring Spirit of the Dead back to replay a bunch of deathrattle taunts as well as legendary minions and go infinite. Its like you want there to be no answers to the stuff you consider fun. Value is value. I don’t like spirit of the dead, but if people find it fun to play it I’m not opposed to it being around. Just as long as I’m allowed to have fun too.

Zephyrs isn’t some unstoppable force like he is made out to be. It’s a 1 of and contrary to popular belief there are ways to play around it. You can force your opponent to play it reactively if your deck can apply pressure. You can force your opponent to play it for value if you are control. You can punish it being used as removal if you don’t over extend. You can make awkward board states so it’s not even good as removal. There are plenty of ways to limit it’s effectiveness; just like any other powerful cards you know are coming.

Plus he isn’t even really that smart. He knows a card is a deathrattle, but he doesn’t know what that deathrattle does. Same idea for weapons. He can see a weapon but not know it’s effect. Since he can’t read card text, you have to understand that sometimes he won’t prioritize the right target when playing with or against him. Also since he can only see the current board state, you can’t necessarily wish for a card that is perfect for your macro gameplan for any particular matchup.

Zephyrs is one of the best card designs they have ever made. Top tier for fun too because it never gets stale with all the different outcomes you can go for situationally.

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If they will bring highlander cards to standard AND they are free for everyone… well, I am scared of what sort of powerlevel the expansions will have.

Imagine having reno and zephrys in your collection and for some reasons you don’t play highalnder because there are better cards to play in 2x.

Maybe a reprint of those (in packs, so we have to buy them) is more likely to happen?
But I don’t know if we really need a 4th reno :joy:

I am also curious to see what zephry will offer, since most of his options are in wild

they are my favourite! Uldum best expansion :+1:

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i really don´t get the hate on Zephrys, manipulating the card to get exactly what you wanted had been skill demanding, i think it had been one of the best cards they ever printed.

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The only way Zeph can be OK imo is if they change him to only class + neutral options.

What was absolutely busted about him was fishing outside of your class.

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it´s not fishing though, it´s been hardcoded and you had to know how to manipulate him if you wanted certain outcomes. It´s a card with very high skill expression, nothing RNG about Zephrys.

And a card you build your entire deck around should have the power to win it if played well, especially with rather hard restrictions compared to the likes of Kazakusan.

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Highly debatable imo.

And doesn’t change the fact that getting out of class win conditions and answers was stupidly powerful.

Once more, stick to class +neutral and I’ll be OK.

Still can give winconditions and answers, but at least you are not worried about getting bloodlusted by a priest.

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It´s not like Priest has great means to great wide boards usually, so why shouldn´t they allowed to have this wincon in a highly restricted deck if they somehow manage to set it up?

it´s not going anywhere the druid level of wideboard 4,5,6 and arbor up at any time it lives.

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Because classes are balanced around their class cards +neutrals.

So inherently, opening up every single out of class card ON DEMAND always breaks something.

As an example, having to ward simultaneously against tall (windfury) and wide (bloodlust) boards regardless of the means a class can produce those.

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No.

It isn’t debatable.

People have that thing about confuse what they feel with what happens.

Your opponent is either running a overall less consistent deck or running a dead card that gonna only be useful Very late in the game.

Both put it a step behind you until they actually activate it.

You can particularly not like silver bullet type of card design but this is your taste and only your taste.

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I suggest you look in the mirror when you say that people confuse feelings with facts.

The amount of skill required will always be debatable. That’s a FACT.

The debate itself can have opinions, facts, and other stuff in it. But as long as people can argue the amount, and they always can, you really highlighted yourself as the one blinded by your opinion whole neglecting the facts.

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The amount maybe.

If it takes or not really isn’t. We have history to PROOF.

You said that it taking skill was debatable.

I hated HL and I really hated Amaz Reno
Regular Reno almost as much.

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Really now?

Because I’m pretty sure my quote was about “VERY HIGH” skill cap.

Let me check… Yup. You are wrong.

Try again.

Anything with a too high skill cap is also a fail in my opnion unless blizzard decides to change the direction of the game drastically and increase the average skill cap of hearthstone as a whole(that i not against).

When you don’t you create a garrote rogue situation where one deck well played is so superior that you have to punish dedicated players by nerfing.

Exactly because discussing skill in these forums is an easy way to lead astray conversations I didn’t dwell more to that apart pointing out that the amount is in fact debatable.

My whole argument had nothing to do with skill required to play the card but rather than the effects (producing out of class cards on demand).

Let’s return to it then.

Good design is about concession and not about restriction.

Otherwise you’re saying that in game choices should not matter.
Those are together.

You can’t say that it’s about restriction while saying that in game choices should matter.