I couldn’t agree more. In fact, some of the ‘bugs’ listed here (Lon’xin’s Starfire Blessing comes to mind… sorry, I can’t do a more thorough review now… I believe I’ve already mentioned some others here, too) are arguably bug fixes or just changes — however, the inconstistency of design principles is an overarching problem. It would appear in such cases that they rely on ad hoc solutions, rather than have these general principles.
This is such a frequently reported ‘issue’ (about equipment in general not working, that is), I’ve lost count to how many times I’ve seen this, and it’s getting a bit old. Maybe we should make a FAQ for these…
By the way, this is exactly why I proposed that any kind of community bug compilation have bugs that are additionally verified by the community.
Or it could be (don’t know if I understood this correctly) another issue — already documented here as well, by the way: