Enjoy free Ranked Standard wins from me today

We found the DH player guys.

3 Likes

I was thinking the same thing…

2 Likes

I haven’t played DH since last week, though. It is not very good in the meta as you climb.

I have played a ton of different decks already this expansion. The only thing I have yet to play are the hunter decks. Hunter is my least used hero in the game.

You can get mad because you do not like that I am right, or you can adapt to the game and win more. Your choice.

Edit: I misspoke - I played enough hunter to get the achievements for Amphibian’s Spirit ten times in a game and then deleted the hunter deck, so I have played a little hunter this expansion.

1 Like

Win Rate data should be the primary driver for any card/deck nerf. It’s completely objective. I don’t think “feelings” should be a significant factor, if at all. Otherwise, you end up designing the game based on who whines the loudest on the forums.

Do you know that they are losing customers? I haven’t seen any indication that people are quitting in droves over feeling bad about losing to Armor DH (or any deck for that matter).

So first of all, you’re probably right. I don’t think it should get nerfed, but Blizzard does capitulate to the whiners at times.
And secondly, if you think this discussion is irrelevant because the deck’s going to get nerfed, why are you here whining incessantly about it?

If the deck had a 90% winrate, the people on the receiving end would be complaining instead. There is no puzzle to solve, because the pieces don’t exist in the game anymore, and it’s not a fair deck because of this.

I just love when people abusing these broken decks try using the same tired “feelings” argument and start posting win rates defending these broken decks. Blizzard is not going to read your pathetic post and the say “hmmmmm you know what guys, that dude is right. Lets not fix this cancerous deck”. That will not happen and your beloved cancer gravy train is going to die soon enough LOL.

3 Likes

Well you are wrong so there is that. Just play the deck while you can bro. You still have time.

It’s not a “good” deck, it’s a meta warping deck. Every expansion has at least a weak before the meta is figured out and ppl can have fun with not optimized decks.
This deck robbed that fun factor and still does. Any deck that tries to go longer, has an abysmal time against this deck even after 50+ min they win. Which is unlikely given the starship OTK, but I did it with priest one time. It was still an awful experience. Killing the same stuff over and over again hoping I somehow can bait an early cesless or exodar.

I also play an imbue shaman that has 5 different ways of transforming enemy minions, so it’s a direct counter to that deck but I would like to play my other classes. And I just concede when I see DH with other decks bc the gameplay is horrible.

2 Likes

It is pretty easy to spot the bad players by reading their approach to the game in these posts.

If the pieces do not exist in the game to beat this amazing deck, why do people keep beating it when they want to? Why are the stats going down and down over time? It is almost like it is not nearly as good as bad players that give up easily want it to be so they can feel better about themselves.

It is a strong deck, but it is not even close to broken at this point.

It will likely still get nerfed because of all the whinging from the peanut gallery, and that is sad. You are ruining your own game simply by your unwillingness to improve, instead asking everything that bothers you to made to go away.

You’ve been told 23 times in this thread only that it’s not all about the winrate. How can you expect others to see your way if you’re blind to theirs? And you ARE blind to theirs, make no mistakes about it.

They really do this, all the time, for sure, but this is the wrong example to be saying that.

Nothing wrong about finding a deck toxic for the game. Not the first, certainly not the last time that happens.

2 Likes

I see their complaint as whinging because they cannot just steamroll opponents.

Every time there is a difficult deck to beat, people’s first response is “nerf that deck” instead of playing better.

It is completely about the win rate. It is a control deck. It grinds you out of the game. The only reason people hate it so much is because the do not understand the exact point that they lose so they spend ten more turns with the false notion that they still have a chance. This is what people hated about the older control priest decks - people got mad they lost because they did not realize they lost until it was too late.

It plays minions to the board and builds resources over time. Nothing about that is toxic. That is what decks should do.

I’m sure there are a few such examples, no doubt about it, but definitely not all

It’s not and it shouldn’t be. There are decks, such as Nature Shaman, which, even with 50.1% winrate, were generating so much complains because it literally took away from your agency. You had absolutely no impact on how that game’s gonna end, it all depended on Shaman’s discovers and draws. That is a toxic deck.

This one appears to be the same type of a deck. If they draw the correct deathrattle in time, they win, if not, they still might win, but probably not, depending on who they’re playing against and in what rank, and that’s completely ignoring the boring part of the grind.

And according to my long-time experience playing this game, control is the preferred archetype for majority of HS players. That alone should tell you that this is not just some control deck, it’s a highly toxic one.

Idk man, I’m not gonna be the one crying about it (not that I never do - I do; I cried about the Shaman one), but if majority of others are, I’ll accept it as a point of fact and adapt to it.

Nothing ties me to that abomination of a deck. I think I understand your position. It comes from idealism. You know that the biggest part of the problem is that people don’t care to learn how to counter something and rather cry. But that’s not the whole story. Unfortunately (for us), majority of HS players aren’t competitive and this is supposed to be a source of joy for them.

It should be clearly visible that grinding some DH armor for 40 minutes isn’t a majority’s definition of fun and joy.

P.S. If I did understand your position correctly, that’s only because I’ve been there, literally having the same arguments you’re having now xDD

1 Like

I just do not see how it is toxic.

I see that it farms low rank players who do not want to adapt.

But I do not see it as toxic in any way. Toxics are things like Dungar coming down on five in standard, putting three ten cost minions in play that have immediate effects on the board and the enemy hero.

I agree.

But the majority doesn’t, and our experience playing this game relies on majority being satisfied xD It’s on us, better players, to adapt to whatever may come. Consider it a part of the challenge.

It’s certainly easier than to change hearts of many people lead through life mostly by heart xD

I do not see a majority complaining.

I see a few bad players that get triggered when their pile of cards homebrew decks are suboptimal.

If that’s the case, then I wouldn’t be worried about DH getting hit

But I’m not so sure about it. We’ll see.

I do not play it, so I have no strong attachment to it.

It is the wider point of we cannot keep nerfing everything that is difficult to play against.

I sincerely believe that several of these players would like the game better if blizzard would go back to pairing them with bots but not tell them. Seems like dunking on AI is what they are really looking for in this game.

Yeah, I got that part, but I figured that’s why you hope it won’t get hit

I think you’re wrong about that, everyone finds bot boring and complaints about bots were pretty tiring even just one year ago (I imagine it was even worse a year before that when the bot situation was much worse)

MMR does the job fine balancing them between easier opponents they can dunk on and tougher ones to make them come crying about games being rigged.

But the meta is…well, it seems they overdone it this time around. They seem to be listening to the feedback of the community, really listening and going to where it points, but it’s hard to do that without making mistakes when things like card rotations + new expansion happen.

Not to mention they have (semi)hidden agenda which directly conflicts with everything that they have to push. I mean everyone and their mother knows they deliberately make some of the new cards broken to stimulate sales, or that they market a minion to attract sales only to nerf it before releasing it.

It is what it is. We gotta accept that in order for our interests to be satisfied, interests of at least 2 other stakeholder groups also need to be satisfied for it to last.

I do not think the meta is over done. I think it is interesting and evolving.

I do not think something like foodfight warrior happens without something like armor demon hunter.

Many things are popping up in this meta and that is good.

People need to stop letting streamers give them their opinions. Go out and explore the game and learn.

I have most of the achievments for this expansion, having played nearly every class so far. People are sleeping on so much right now.

1 Like

I’m glad you’re having fun. Just wanted to share with you what I’ve learned about the community