Whomper pulls Flesh Behemoth 100% of the time.
If they have location and you dont run silence and field clear in the same turn its gg
Super fun meme deck ![]()
Many luls to be had
Whomper pulls Flesh Behemoth 100% of the time.
If they have location and you dont run silence and field clear in the same turn its gg
Super fun meme deck ![]()
Many luls to be had
so 5 mana on druid
i assume they are ramping too?
Yep. It’s basically a highroll on steroids. The worst case is a free 8/8 with rush.
Druid was always hiding in the shadows. Just waiting for the other classes to be nerfed.
Meme or not, post anub nerf it’s the only viable druid deck ATM.
The Anub nerf was so uncalled for imo, it’s all druid had, ramp into a pay off that can stabilize.
Currently, this is the only druid deck able to stabilize post turn 5.
I hate druids in every shape form and size.
But can’t love everything about the game.
Facing Druids in Wild
Me: Yes
Facing Druids in Standard
Me: No
I’ve been playing big druid long before and now people complain about it?
Paladin/shaman weapon kills all big decks anyway
I personally think they ONLY fix would be to Hall of Fame Thaddius.
Every deck that uses him abuses the fact that they can get him on field for less than his actual cost , and 90% of games are over the moment he gets special summoned without actually paying 10 mana.
Yes there are decks that can deal with the shenanigans but there is also that one teensy little problemo of all the nonsense they do while Thaddius is up that makes it nearly impossible to recover from.
I face alot of Druid in Wild, and I gotta’ say Team 5 makes me want to puke.
Druid has draw. Druid has token buff. Druid has ramp. Druid has board clear. Druid has hand steal, and OTK, Druid has mill. Druid has zero cost and hand reduction. Etc.
It would be easier to list what Druid doesn’t have, and all of it because Team 5 never properly nerfs the class, and never limits the class in standard, and so all of the crap piles up in Wild to make Druid the most overtuned pile of stink in the game.
A Druid is supposed to be a ramp deck that fields large minions early, imo.
Team 5 has made it into the Swiss army knife of HS and I despise them for it.
I’ve faced today a mill druid, not sure how good it is. I was lucky enough to have a shard of naaru for each of their shellfish, would have lost the game otherwise.
This retarded big deathrattle druid is starting to terrorize ladder. Specially at legend i’m facing a bunch of them. Deck doesn’t lose to aggro due to insane board clears with mish mash mosher. It’s also a very hard match for control due to the amount of big minions copies they generate, even if you silence and remove them, they always have more copies of the big minions. This garbage is very similar to the deathrattle rogue of the beginning of the lich king set, which got heavily nerfed within a week of existence. I hope this stupid thing also gets the same treatment. As a start, that whomper should never cost 5 mana for it’s ridiculous effect…
It’s not a meme deck. Big undead chaddius druid is borderline tier 1 according to VS syndicate. The only thing holding it back previously was paladin. There’s a new build that’s been circulating over the past few days and it appears to be extremely powerful. The attorney at maw + Mish Mash Mosher combo is also just as potent as ever. Chad druid looks like the real deal. It’s definitely better than chad warlock.
Exactly. You just said it all…