It was more of a tongue and cheek response. They have historically had some of the most egregiously broken decks that needed to be nerfed but were left in the meta for far too long. Hence why they have received so many nerfs.
Its not even about play testing for wild in this case.
Expanse is a cool concept, but it took literal minutes for people to spot the combo in wild. So keep the cool card, and just ban it from wild from the start.
You’re mixing up cause and effect here. Wild is badly designed in this game by happenstance of the Devs not doing a good job balancing it because it’s out of their league.
But if it was in their league to balance it then it might be taken more seriously (now they don’t even include it in the official world championships).
But that would need some serious simulation or/and formulation at their end, and those coders can’t even fix a disconnection bug currently…
I think you are conflating what you are feeling with what actually makes sense for a business and assigning it a value judgement as if it were something of a morality value judgement situation. It isnt, nor was I giving it any such thing.
Viewing a business decision that means they expend no cost on their end in terms of hours to pay someone to playtest new cards in a game mode they have no financial benefit from anymore, as efficient and cost effective isnt a moral judgement, its merely a logical one. If Wild still held any financial benefit for the company anymore then the investment of paying someone to playtest new cards in wild would absolutely make sense. But seeing how it doesnt seem to be that case, then the first assessment I made stands to be the best decision the company could, and I would argue, should be making.
I dont want them to expend resources in any game mode that doesnt benefit the company as that would ultimately end poorly for the game and everyone across the spectrum, from the Artists that make the card artwork to the game programmers to the streamers of the game to ultimately us the players, f2p or otherwise. Its why I have no issue they stopped supporting Mercenaries entirely. If it didnt give a return on investment, just cut the losses where they are and stop any further expenses into it. Wild is essentially the same as Mercenaries, with the exception that it will probably always exist so long as they continue making new sets, and the standard game mode remains the same model as it is now with only a few of the most recent expansions are in it, as older ones are retired out into Wild.
If you are assigning a judgement of what their business decisions are based on how you feel or how you think other players feel, thats a subjective and very personal assignment of values. Something that no business should be concerning itself with when it comes to the financial viability of its resources. Making the game’s community be the playtesters that discover these broken things shortly after a new card is released and then taking action once enough people have either begun abusing it or complaining about it abroad, then take actions on it, is just a Win/Win all around. The company doesnt have to expend resources to find these things out, the players get to enjoy for a short while completely broken combos until those actions are eventually taken to correct them, there is no one that loses in this scenario. Unless you didnt have the card yet before the card in question got banned from wild. and you never got to try it out. Those are the only ones getting any short end of the stick in these events…
Chicken or the egg problem? that was solved forever ago, The Egg existed long before anything remotely close to a chicken did. lol.
anyhoo.
The only reason wild even exists is to maintain the long time customers, because if their collections were just evaporated away whenever a set was rotated out of standard, what would be the point in continuing to make purchases in the future if the cards were only going to be in your collection and useable for such a short time such as a year or so? It is a placation of the player base it has amassed since launch in order to retain them.
And lets be super honest here. The game mode even tells you in the game itself, Wild Mode is anything goes. And they only intervene in the extreme times where singular cards completely break the game mode. Which i believe has been what, twice now?
Hehe, call me a philosopher, but doesn’t the financial benefit also imply the moral one?
I mean, the Invisible hand, this and that → if you’re a company or a leader of a company, or even a private person, your obligation is to yourself/your company first. If you do that successfully, THEN you’ll be able to stay alive enough/earn enough to give back to the community.
From that perspective, everything is also a moral judgement.
EDIT: Nevermind! You got that covered in your next paragraph
It doesn’t have to be this way. It’s just out of their league to balance it. It needs very good simulation and/or formulation to tackle that obscenely complex problem (compared to Standard) and those people can’t even fix a disconnect bug currently (fast enough at least).
Right now they seem to go by “feel” to balance Standard, or worse they don’t even try (e.g. “lol I made 3 cards 7 mana 7/7 because it’s so iconic” (see the lead dev’s twitter)).
Fair point. But the reality is that it is, and there isnt any indication of that ever changing.
Sounds expensive. Sounds time intensive to set up and run and verify and re-run to cross verify. Also expensive. They have 0 incentive to do anything in this direction. Unless you wish to be the Wild Whale and start purchasing every expansion in wild, and then gifting people the same thru the Blizz Store… you could become the Mythical Wild Whale-Shark. But I doubt you would. Until one exists to change their mind about it that is.
Cant. Dont have an account, and can’t view posts without being logged in. Such a wonderful new direction their CEO has been making to ensure people never have any interest in going to their site lol.
Oh yeah twitter sucks. Quite embarrassing Blizzard uses it as the official platform for news. I go there only when I’m forced to (e.g. only way to see certain blizzard Employees talking).
You couldnt pay me to use their site, and im currently unemployed. Thats how much of a ****show the place was and is and continues to be. I’d need something like 7 figures for a year just to even start to consider accepting 8 figures to actually use the site.
I know it seems like I contradicted myself there, but the key word in the first sentence was “You” lol. Their boss certainly could tho lol.
I should have known it was just bait on your part…
Ceaseless expanse was the only card i wanted in signature apart for yriel,
because i was already a fan of shirvallah and holy wrath. and played it from time to time,
In summary, i was not one of those who jump from the op deck to the another…
just saying that out of respect for the people who bought the expansion
They should have let the season finish the same until the next patch,
and then they can do the nerf/ban they want, they did take their time to resolve many warlock decks in the past…
I get that holy wrath paladin is a deck that existed before this card, but 100 damage otk is stupid and anyone playing it is just being a troll.
Anyone with a clue knew this was inevitable.
It took them about two months to ban demon seed in wild and they were railed for being too slow. They didn’t wait around this time and many wild players appreciate it, including myself.
On release the quest was six damage a turn, so it was an absolute menace to the wild mode.