Caverns Below and Wild

Except that what you said there isn’t a bad thing.

  1. Wild is convoluted by mechanics like mana cheating because of the enormous number of cards and this is exactly where the fun of playing wild is.

Who want the games to not be “pure chaos” should play standard or maybe even classic.
As a wild player I beg anyone that not likes the stuff is done here to just let wild alone.

  1. Caverns bellow wasn’t really unnerved.

Sure some of the numerous changes were undone but the most important wasn’t.
Crystal core isn’t a “player aura” anymore.

This means that anything created after crystal core is played isn’t a 5/5.

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