Can we Just buff wildfire?

Incanters Flow, Hot Streak, Siphon Mana, Shivering Sorceress … Thats what? Superior spell cost reduction for Control Murloc Hunter?

What the hell you wanna buff as a mage? Tour Guide? Starscryer? Maybe I am wrong because we know mage is minion heavy class based all around building a board and mage was also known for running multiple decks based around minion buffs. What expansion it was actually, my mind isnt what it used to be these days.

And for sure, mage needs Mass Polymorph. Or even Fireball. Why the hell does that class need these cards for? Priest also doesnt have Fireball or mass transformation effect so its unfair mage has it!

A weapon that can be removed by 3 mana minion battlecry and can never be replayed.
Note that I think that card should be nerfed - not the weapon. Its easily removed, but rather the buff to +3/+3 maybe.

You mean that neutral minion = not a paladin card? Minion that was bane of aggro in priest with Apotheosis. And its legendary - so only 1 pew pew and done.
But I agree mage also needs something to deal with wide board. If only mage had something like Polymorph but on mass scale, or something like deal X dmg to all the minions, or some form of aoe or atleast semi aoe freeze, or cheap spells that deal ST dmg … man, the devs should print something like for a mage. I agree.

We know you live in parallel universe but when you decide to visit our universe to post something, its better to check for facts so you avoid posting rubbish.

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I Just think buffing a card not used in wild not gonna influence wild. At all.

I think ping mage needs some support in terms of new cards (or some cards from wild maybe?)

Like Pyromaniac that draws a card, or some form of aoe - either like that Spirit of Dragonhawk or as a minion with battlecry or even spell.

Maybe even some minion that scales with ping dmg done (like Frost Giant).

Etc.

But its too late for that and I hope they wont print it now :smiley: Mage needs different stuff going for them than ping support. It should be abandoned as interesting but utterly failed experiment.

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Seven mana polymorph. Really comparable to an 8/8 heal for 8 with DS that can be dropped when again?

You cracked Blizzard modus operandi for Mage but saying water is wet is not worth praising.

Personally, I think I’d still want my varden to cast flamestrike for the clear over wildfire even if wildfire is playerbound.

The greed of getting varden hero power to hit harder than pyroblast is enticing, but I think ensuring the battlecry throws out the big spells is more practical.

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I Just think this should be player choice in terms of deckbuilding.

I think the HP is crap compared to what other classes got.
APXVoid says it sucks, so I feel pretty confident.

Yeah. I know. that 8/8 with DS is utter crap when facing priest. Unlike Mass Polymorph that wrecks their deathrattles and Nzoth.

It wasnt the best example I admit.

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I’m sorry, when were handbuffs ever Mage’s identity? And last I checked Paladin has a single minion discount, and a single Mana cheat mechanic with Librams and literally nothing else. I think Paladin has literally the least Mana cheating in the game.

And are you seriously arguing Libram of Hope is “too good” for mage? Do you WANT mage’s identity to be “play slow minions and heal a lot”??? Because whatever its power level, that is basically all Paladin does. It plays slow minions, buffs minions, and heals. That’s it. Why are you jealous of that? I thought you liked mage themes?

Well, mage won’t ever have to worry about it.
BSM will get buffed in the mini set and then it will get nerfed, probably more than once.
When the next full expansion releases, BSM will get abandoned, and Mage will get to start over yet again. That’s what happens every cycle.
Paladin will get to keep running buff decks and wont get nerfed at all. The decks’ cards will simply rotate at some point.

Actually that minion that handbuff in spell decks exist.
It’s utterly crap but exist.

I honestly can’t think of what you’re referring to. Is it a mage class card?

Oh was that the 2/2 that gives +1/1 per spell? I can’t remember, but I was looking over to see if alterac had any new warrior cards and… I was staring at them all, going… “hmm… Taunt looks interesting, but… there are no obvious synergies… Or even whacky ones… For any relevant decks… Yet”

Who would want that hand buff spell card current anyways? There’s a card that corrupts whenever you play something worth more than it. It seems like it’d be faster to just discount that card to zero and play whatever you want and it’d still be trash. Nax had a shade of naxxaramas ghost that base stealth and grew +1/1 a turn and it wasn’t ever good.

It’s a neutral 2 mana 2/2

Whenever you play a spell give +1/+1 to a minion in your hand.
Tried that deck.

Common · Minion · Fractured in Alterac Valley · After you cast a spell, give a random minion in your hand +1/+1.

/shrug It’s a player choice whether or not wildfire is playerbound.

I was looking at how practical (read: viable) mage/varden would be even if the change happened. I mean, wild fire was buffed to 1 mana before and mages cheered back then, but today they’re still crying, because ops mage still not viable.

Yup. That’s the one. Maybe a future deck after. Rotation could make some miracle penguin rogue shock us all. But for current power levels, it seems pretty awful. Maybe libram at BEST could get a crappy +2/2 random handbuff, but not at a time it’d be worth caring about or discounted when value is already so high and the parrot just better. It’s bad even in the best case scenario.

i would much prefer them changing hero cards in general so the card takes effect before the battlecry like it works for minions.

For wildfire specifically i would rather want them to add a function that the HP is free whenever you cast a fire spell on top of the dmg, really embracing the theme a tad and solving some issues in powerlevel for the wildfire mage.

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To be fair i not asked for that one personally and even mage players were surprised by blizzard literally not picking the expansion archtype (fire mage) to buff in that patch.

So again they heard anyone except who plays the class.
So It not being viable was a no surprise