Balance Patch - wow

Not to mention their gift, so them going wide on board doesn’t mean they can grab a bloodlust on demand.

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The wild changes are meaningful as well.

Azerite Snake going back to ten, Brann back to 6 mana, and Reno down to 8 mana but effect not reverted.

I wonder if Snake gets a wild nerf in a few months.

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Snake is insta adding to every wild deck right? If that was standard he’d be in every single deck no exception as they already kind of are

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I am uncertain how that would be accomplished due to the fact that it is the Warlock legendary excavate treasure.

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he needs the whole excavate package and bounce cards to be really good so i dunno about adding to every deck but my excavate warlock will be happier

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thank goodness for these nerfs. im so happy

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Thank God. Entire miniset was a fkin bad joke and thats mainly their public apology to players, making the cards hopefully go into oblivion for the next two years.

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Oh sry i meant snake oil guy**

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I am just saying that killing cards should always be the last option, especially when they were printed less than 2 months ago.

I wont miss zerg anyways, I had my fair share of c because of them.

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It’s probably extremely normal and pre-planned for months or even years. They rarely kill an expansion completely within 1 expansion (remember Reno of Badlands staying up OP for 2 to 3 expansions).

It appears they gut all the fast StarCraft decks (and whatever was too OP) and leave in all the slow ones i.e. protoss (Groovy Cat rotates so druid won’t play protoss as well and fast as it did).

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there is a deck called terran shaman which runs rans cards to summon the tokens they nerfed

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I’m less sure of that given how much that deck relied on creation protocol and synchronize.

Imbue priest seems more likely, or some Tyrande OTK strategy, or just Zarimi again.

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The problem is that the design technique to bring the miniset to live was bad to start with.

Maybe the average player don’t understand this but the older ones and devs do.

What they done there is called parasitic design.

It is called this way because it is when you take something that Just is not part of the game and attach to it.
Like parasites are to their host.

As such they have little to no synergy with Future releases making they unable to “Just exist”.
They will either dominante the meta or be forgotten. No between.

I understand why people did like It this time but keep repeating It and people Will ask why they are even buying New sets since each miniset Will Just outright make you feel like your collection was deleted and cost Far less money than buying packs.

Card design is Far less subjetive than most people think.

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Why is my Spirit of the Frog still 5 mana all these years later, and is Fizzle not getting reverted?!

Admit shaman escapes nerfs.

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Wild is going to feel like wild again. I love it

I LoL’ed at that Zilliax nerf. What is it, 6th adjustment to the card? Only a proof that Team 5’s balancing is a joke.

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No, considering that the only good decks for Shaman are different flavours of Starship Shaman they have like half of their deck nerfed. Wait for it, Asteroid Shaman is coming back :stuck_out_tongue:

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When are they going to unnerf Sorcerer’s Apprentice? Whenever I think of that terrible, terrible nerf I think about finishing deleting my collection.

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its several cards in 1

seems your complain is they didnt make each possible combination its own card