Anyone else think this?

Ok.

We’re clearly talking about standard, and you can check Mage past achievements Just on the next thread over, but do Go on.

So? If the players does incredible, unfathomable things and historically still loses, does It matter?

So, is this about flamewaker Mage? What do you want me to say dude? That IS one problematic deck. Note that i say “most” times reducing spells to 0 aren’t a problem, because historically, it’s a poor strategy. But If you throw together enough of anything, something is bound to come out. Blame not the interaction: it’s pretty balanced when people Care for It’s balance. Blame wild.

I can only say that i don’t know what you’re talking about. The way you talk make It seems those spells are coming from thin Air. Decks like Flamewaker Mage are literally all deck generation and draw.

Your whole thread seems like a hate letter to Flamewaker, which is understandable, but a heavily, heavily biased look when historically, the strategy is consistently not a meta problem. It’s a you problem because you think it’s pretty bad when the ocasional deck that goes over the top with It goes off.

Which again, it’s understandable, but those decks are a small, small fraction of all decks that benefited from reducing spells to 0, and saying a whole mechanic has to be changed for It is quite frankly asinine. The game, more specifically, wild, Just need tighter balance.

For reference: Meta Power of Classes over time based on VS reports