Survive The Eclipse in Struggler's Bane

Survive The Eclipse in Struggler's Bane

Berserk’s Midland and Diablo’s Estuar collide in a shower of blood and sparks. Fight your way through the Struggler’s Path, deny your sacrifice in Struggler’s Bane, and more.

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Monday, 28th April…

  • Patch notes released.

Thursday, May 1st…

  • Struggler’s Path event begins.

Friday, 2nd May…

  • Forum thread to announce the patch notes for an event that started yesterday.

Outstanding!

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Something they apparently included in the Chinese patch notes, but didn’t put into the English patch notes, is that the Crimson Behelit gem has a time-limited availability. During the event it can drop from the Zodd fight and you can craft it at the Jeweller using Telluric Fragments. After the event ends, it will only be craftable using Telluric Pearls. This was confirmed by a Blizzard Community Manager over on Reddit…

https://www.reddit.com/r/DiabloImmortal/comments/1k9uzs2/comment/mpjqa0l/

This is important information for the players and Blizzard just didn’t bother to communicate it in their English patch notes and/or their forum announcement.

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Destruction’s Call Optimization

Building off previous improvements, we’re adding Havoc Orbs to Destruction’s Call. Havoc Orbs will trigger one of the 4 effects for a short period of time.

Hastened Havoc Aura: Increases Move and Attack speeds of player and any teammates within the aura.

Critical Hit Havoc Aura: Increases your Critical Hit Chance and any teammates within the aura.

Healing Havoc Aura: Heals you and any teammates within the aura.

Havoc Guardians: Summons three Havoc Guardians to fight with you.

Meteorblade: : :roll_eyes: :roll_eyes: :roll_eyes:

Mount Zavain and Black Forest Boss Timer

The World Map will now display a countdown timer for World Bosses in the Black Forest and Mount Zavain.

A gray icon on the map will indicate where the boss is, but that it’s inactive. A colored icon with a time indicates how much time remains until the boss spawns, and when the icon is colored and says “Active,” the boss is ready to spawn at any time.

How about you guys buff the world bosses and zone event rewards first because at this point, most players don’t do them anymore…

Battleground Changes

We are making a couple changes to Battleground.

First, attacks by the Ancient Heart in the rebirth area will cause damage regardless of your immunity to damage and critical hits.

Good change :+1:, but can you do the same for the towers in the Alley of Blood and Shadow War?

Fight Zodd in the Apostle’s Challenge

It would be a good boss had he not been made of paper. I wonder, maybe next time you guys can add an option to make it harder (more HP and more damage) for those who want a challenge?

I don’t know whether you guys realize it or not, the main story bosses and special event bosses so far have been a disappointment, despite that they have neat design and skills, because they died so fast, even in a solo run.

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They can’t even be bothered to put the English version zone name in the patch notes.
Blood Rose is in Dark Wood…

This is what I got from killing Blood Rose on Inferno 6…

3 blue items, 1531 XP and 275 gold.
Hardly surprising why folks generally don’t bother.

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