This has to be slightly changed back (patchnote 11.08.25):
“Werebear and Werewolf (Baseline): The transformations can now trigger while under the effects of total loss of control or knockback. Now drains 4 Primal Power per second down from 5.”
Removing the trigger while under CC and just making sure that the transformation cannot be interrupted (similar to CoL) to make them a bit more vulnerable. When transformed, the uptime of iframe ensure their survivability as Wolf. Can’t say about Bear.
Changing back transformation cost from 4 to 5 could be something as crows ensure a consequent source of primal power. Otherwise, reducing the primal power gain through crows. Idealy, crows and transformation should last around the same time.
Uptime of bear/wolf should be similar or slightly longer than BK Abomination, but it seems to be possible to have quite a high uptime for bear/wolf. A slight adjustment could be enough to balance things.
Increasing the primal cost of spammable skills under wolf (don’t remember the essence/skill) could be something to reduce the iframe and making it a bit more technical/tactical to play.
Just my two cents.