You Should make intervals between seasons

You should give some time to have the seasonal characters to interact with eternal ones for a while before launching a new season, so you would have a “full house” during few months in eternal realm with happy people sharing with others that Diablo 4 is not empty, so new people would buy this game. By creating a sequence of seasons without any intervals, would make people consider eternal realm like “trash of seasonal characters” and you will lose for sure people who doesnt want to be re-creating new characters over and over.

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A gap in the seasons would allow players to remember how bad the build diversity is and would lead to a influx of people wanting it fixed. Continuing right into another season keeps that larger part of the playerbase busy with seasonal powers that masks this issue.

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The other thing to keep in mind is, that most people are done with a season within 4-30 days, depending on how much time they have and are willing to invest into the game (or rather how long the motivation lasts :laughing: )
Most people just play for the season pass, the possible cosmetics/title at the end of the season journey and then call it quits until the next one starts. This is especially true with the low amount of endgame content the game currently provides (and if I’m talking about endgame content, I mean activities that keep you engaged in the game after reaching max level on a char).
So after this sorta long start, a further downtime between seasons is kinda bad for the main purpose of the game, which is seasons.
There is simply no benefit for playing on Eternal, cause there is nothing special about it. It’s sadly just the nerfed realm to make seasons sorta viable from Blizz perspective and won’t provide any extra amount of cash for them. The other thing that you kinda forgot is the fact that Eternal won’t provide any activities for your level 100 char either, so it’s like a mood point and would keep people even longer away from than game, than a fresh season start immediately after the old one ended.

Gap allows players to know how crippled their build becomes without barber

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No thanks, start the next season the second the prior ends, maybe 30 minutes downtime so people can sort their “new” eternal characters/loot from season.

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No season No fresh money from morons - how simple is that?!

Seasons are too long as is. Any gap between them just slows down the time period between the implementation of updates.

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and the release of a new battle pass to keep the monetization going *

It makes a lot more senses to have intervals between them. That so eternal people can enjoy for some periods, and season players may be able to take rest in the while researching for the next core mechanism or so

I’m kinda inclined to agree even if it’s just a week to test out the global changes before the new season starts. But probably not happening.

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Sorry to say, but season only players won’t bother logging into Eternal to play. They will just stay away from the game, until the next season begins.

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I can understand the arguments against your notion but despite their points, I agree. Or at least, I also wish there was a break for about two weeks between seasons. Actually, I was surprised to discover there wasn’t one but this was my first season in any game.

It’s handled differently in every game. In D3 there was a short break time inbetween, but D3 had a PTR that people could playtest on and give feedback ahead of time.
So this short break was used to adjust some things prior to season start.
In D4 we don’t have the opportunity yet to test anything before it goes live and in this game they seem to value monetization a lot more. So the faster a new season begins, the sooner a new battle pass and a new theme of cosmetics can be sold in the store.

Okay, that makes sense. The reason I was surprised by no interval was due to new Diablo friends telling me there was one in the last Diablo. I was unaware of the PTR involved though. That would be nice.

Believe me, everyone would be happy about having a PTR to try out the new big build ahead of time.
If they had one, they could have avoided a lot of the backfiring when they released the ultra nerf patch before S1 started.
They would have gotten a lot of negative feedback about it anyway, but would have some time to make adjustments before the real release and could have ended up with a lot less negative reviews.

This is the interval between Seasons. Everyone was done after 2-4 weeks. Combining seasonal and eternal for a period won’t matter because they can only have a certain number of players in an instance at one time.

I really don’t want to wait between seasons.

Each season will last approximately 3 months, plenty of time to experiment with the season, get your fill, get bored of the game, and then move on. When the new season starts, you as a player don’t have to start it right away, you have roughly 3 months, spend the first month just toying around in Eternal Realm if you want. There’s no reason why you can’t take extra time on the Eternal Realm if you so desire.

Meanwhile other players will just hop right into a new season, I don’t honestly see the problem. Play how you want.

Oh, I duuno, it took me about 2 weeks to get all the things I wanted done in Season #1… but I understand that slower players would want the full three months to complete it + a pause before the next season.

I don’t think there is a middle ground on this one. The schedule is what it is :slight_smile:

nope. No one cares about eternal.