You can only use a Retempering Scroll once per item

I got really excited when I first heard about retempering scrolls.

I should have known better.

Blizzard still Blizzard. Once they sink their teeth into a bad idea it takes forever for them to incrementally back out of it. I don’t know if its pride or what. We all know this will change eventually, so why do we have to suffer through these incremental “fixes”?

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I’d far rather have this:
Magic Retemper Scroll - +1 Temper
Rare Retemper Scroll - +2 Temper
Legendary Retemper Scroll - +3 Temper

No limits. Get more scrolls if you want more.

Tempers also need a “Keep this Temper Y/N” after using a Temper much like how the Enchanter behaves.

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So had they said we’re going to double the number of rerolls on items would that have been better?

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For me are not sense they límited chances, or use once per item, the ítems with 3 GA with useful stats are super very rare, maybe in the entire Season no see one drop of that, so why punish the players with bricking the ítems, is not sense, the better answer is créate a expensive solutions like big amount of mats and gold farming and repeat the game to save the ítem bricked, the players are more motivates with this, the actual metod is frustrating and punish the player and cause the opositive the players lose the incentive of play the game

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No?

Any system that can brick super rare 3 GA drops is a bad system. Its as dumb as having Mythic Uniques that have a 50% chance of permanently breaking the first time you equip it. Completely takes the fun out of getting a rare drop.

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I think so, yes.
Only because we’re getting a new consumable that doesn’t offer any gameplay choices. You get it once and use it. Yawn.

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Complety agree, are more rares than high runes in Diablo 2, i dont understand the Logic behind feel gain the lottery and then lose all minutes after, is like punish for all effort and hours player with 0 rewards

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I don’t really have an opinion on it was just wondering. They are in essence the same thing but like you said have yet another thing to keep in your inventory.

Bricking has never bothered me so I don’t really care either way.

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That’s why I proposed what I did above. No limit - but find more scrolls if you desire more.

Or something like each time you reset it takes more.

  • First reset 1 scroll
  • 2nd takes 2
  • 3rd 3 …

Maybe cap it out at 5 scrolls or something

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Then I suspect you havent geared to the point where having an upgrade drop is super rare. When I’m leveling, tempering is “ok” because if I brick something I know I’ll get another one in half an hour.

But when your only potential upgrades are specific 2 and 3 GA gear that you MIGHT see a few times in a season, bricking those things is a completely different beast.

Its like winning the lottery only to be told it was all a mistake.

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I have 3 Ubers 2 uniques and a bunch of 2GA items. I’m pretty much geared to the rafters so yea upgrades are rare. I started the season pretty well and had very little bricked items but this last week I’ve bricked a bunch of GA items on stats I wanted GA items on. But it doesn’t bother me so I just moved on.

I think that makes you an outlier. So do you even get excited when a GA drops or only when standing at the Bricksmith? And, from a game design point of view, do you think that standing at a merchant in town while navigating menus is the best place to put the “awesome item” feeling?

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As I replied in another thread about bricking. I feel it’s a mindset issue. When a GA items drops I can actually use I don’t think “oooh this item is fantastic” I think ok this has the potential to be fantastic. But until the tempers actually hit what I want it’s not a complete item.

In season 2 I got a 925 2h mace from a world boss. I was about 75-80 so it was an upgrade but it wasn’t really that great. 2 of the 4 affixes weren’t useful. I went the entire season without ever finding an upgrade.

Now I find dozens of viable items for all slots. Sure I brick a lot of them. But it’s way better than never finding an upgrade. I feel I have more control over the items and get 5/5 of what I actually want all the time and not settling for 2/4 or 3/4 at best.

This is piling tasty sh1t on top of a sh1t sandwich

Being able to infinity retemper is dumb. This item already makes temper baby mode. Once per item at least calms the masses

Well, if it’s super common then it doesn’t. But if it’s rare enough, then you do actually have to choose whether this item is worth retempering. The better they do at providing soft fails the harder that choice becomes.

It’s a mindset issue, because the default mindset of any normal person is to get excited at the sight of a GA.

You can’t go against a normal person’s default mindset and expect them to like it.

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Well adjusted adults shouldn’t be getting this upset over something as trivial as a videogame. But you’re right and that’s why it has such a bad reception even though it actually yields better gear than the old system.

I don’t really care if they get rid of bricking if I’m honest. So I’m not advocating they keep it in the game. I also don’t care if bricking stays.

Now when I see a GA unique that doesn’t need tempering info get excited.

It is not trivial. It’s what we do to sweep up the garbage of the day or week that we have had.

It’s entertainment. The moment when we relax. That is not trivial.

Some like to watch movies, others drink with friends… and others kill demons…

If 1 in 2 beers were garbage, you would never buy that brand of beer again.

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