Wrath of the Berserker is not working as I thought it was and is just a 20% to 38% damage buff

I was running some numbers for my Lunging Strike and Whirlwind builds yesterday and noticed that the damage I saw in-game was a lot lower than expected.
After a while I traced the issue back to Wrath of the Berserker (WotB) and realize it was only giving me about a 35% buff on LS and a 20% buff on WW, although I expected it to double my damage.
At this point you might think: why did he expect a 100% buff?. If that is the case, congratulations, you never made the same mistake I did and probably already know what is coming next ^^. For everyone else, here is what I’ve learned.

WotB’s tooltip says:
‘every 50 Fury you spend increases Berserker’s damage bonus by 25% [x]’.

I thought about this exact wording many seasons ago, but for some reason, I just started believing, that it means ‘every 50 fury you spent increases your damage by 25/50/75/100% [x]’ when it in fact means exactly what it says (which is sometimes surprising in D4 ^^):

  • If your Berserking bonus is 25% it will be increased to 50% at max. stacks, which is a 20% damage buff (1.5/1.25 = 1.2).
  • If you use ‘Unconstrained’, your Berserking bonus is 60% instead of 25% and it will be increased to 120%, which is a 37.5% damage buff (2.2/1.6 = 1.375).

It is important to understand, that your Berserking damage is EITHER 25% OR 60% OR 120% in combination with Unconstrained!

If we compare this to other combinations of key passives and ultimate skills, we get a surprising picture (at least for me):

  • Unconstrained + WotB → 76% more damage compared to regular Berserking (2.2/1.25)
  • CotA + Unbridled Rage → 88.5% damage buff (1.3*1.45) + 20% attack speed
  • CotA + Walking Arsenal → 97.7% damage buff (1.15^3*1.3) + 25% attack speed

I always thought WotB is by far the best damage buff you can get, but now it looks to me like the utility (pull-in, 30% resource generation, perma-berserking) and the option to use the WotB additive damage temper, are the actual reasons to use it.

Again, maybe you already knew this, but for me it was quite a revelation :sweat_smile:. Even after 9 seasons, I’m constantly learning new stuff about D4 (well, ok, most of the things are bugs or changes introduced later ^^).

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I think the skill is just bugged because if you use it with the ugly bastard helm. You lose the 60% damage buff anytime you cast WotB when you have the WotB buff.

Yeah, I think I actually reported that over at the bugs section (if it wasn’t already), but that’s just another very annoying thing Barbs have to fight with this season.
The general WotB damage calculation is sound though.

Seriously? I have been collecting gear for a WoTB UB Helm (WoTB as Primary Damage) to spam with GS and Flickerstep. Theorycrafting it, WoTB should consistently hit in the high Trillions. Guess that won’t work :expressionless:

Yeah, I’ve heard people talking about it in week 1 of the season, but it never got an hotfix :frowning:
Pretty sure many Barbs have been suffering due to that bug and never knew they were actually missing a 60% damage buff.

I have reported 4 items and or Aspects not working either partially or entirely for Barb also. Doubt it will be fixed.