WOW! These patch notes

I’m not going to lie yes damage was to high for the top 1%.

You said Vulnerable, and Crt damage was to Mandatory so you nerfed it on gear.

That was stupid because it’s still mandatory nothing changed.

How do we actually fix that issue here’s a way.

Put a Hard cap on Vulnerable and Crt damage
400% hard cap Crt damage
200% hard cap Vul damage

Once i hit the hard cap i would stack other stats.

Same thing with cooldown reduction a stupid move because you just made it more mandatory. I would have buff it on gear and then put a hard cap on it.

Think the idea with the vul and crit change was to make some other item affixes more competitive as choice with vul and crit item affixes specifically. Not to remove vul out of builds entirely.

There fix didnt do anyting. Those other stats still suck next to crt damage and vul damage even after the nerf

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The problem with this is it didn’t all of a sudden make everything else viable. It just pooped on the builds we had and hours of farming

Wait till you see what they did to HoTA

Rip HotA barb, was fun for a while.

I couldnt believe them went in and edited the items i already farmed.

I never played HoTA barb but my god, a literal 90% damage nerf while the busted skills get a slap on the wrists

Yeah, its kind of tough all round.

Nerfing defences and damage and cooldowns makes the game feel so much worse. A lot more waiting around for cooldowns before jumping the next elite mob.

Blizzard just hate Barbarian.

I lost half my damage over night.

If they left the crt and vul damage alone on weapons and just put a cap on those stats i could have recovered some of my damage because after the crt and vul damage my crt is now 312% and my vul is 225%.

Im still stacking the samethings on weapons and that won’t change