Your character is instantly killed, even if you leave/log out of the game.
I had full life, enchanted flame shield, 7.5 seconds barrier when life drops below healthy.
Whats the point of hardcore if nothing in the actual game can kill you (other than uber Lilith), but leaving the game instantly kills you?
See for yourselves:
I see what happened here. This was purely your own error. Allow me to explain;
-
When you clicked leave game you exited before the 9 seconds was up which left your character vulnerable for the 8 remaining seconds (character stays in game for those remaining 8 seconds, this is to prevent people exploiting death prevention by unplugging their consoles or ALT+F4ing on PC).
-
As you clicked leave game, an enemy mob had 8 seconds to take your HP from 100% to 0% and it happened which is why it took several seconds for you character to say it was dead in the menu.
PS: I am however sorry for your loss. We play HC because we love the nature of it. Keep it up man you got this.
You had a mob run up on you, and the lag on log out let it kill youâŚnext time actually make sure area is CLEARâŚ
Toodles!
Yâall are psychotic logging out in the open world.
Just TP and log lol
- Never never skip the logout countdown
- Never logout in the wild
Yeah a mob ran up and killed you while you left game. Being sorc I assume mobs destroy you pretty easy if you donât do anything.
Feel like barbs especially if you have life on kill and thorns along with good defense donât experience leaving game deaths like you had often or at all, I havenât had a single network logout death after playing 100+ hours.
There is other mobs and things out there that can cause your death too besides Lillith. Just doing same dungeon like you was doing over and over again is good way to avoid them though.
Add quilboard or whatever that was to the list A couple of mistakes here - extra step taken to leave dungeon instead of directly TP to town; running in a bit to agro mobs around entrance; Insta confirming that yes leave, when it says you will be on a timer for 8 seconds. Probably bad habbit still can work on that its still early in the launch I am actually quite impressed how they handle death in selection screen, not even an error or whatever, just your signature here please
Rookie mistake. TP to town before logging or always wait for the timer. Looks like you were about to get swarmed.
Same thing happened to me today, and everyone saying âoh well your guy was technically still in game because you fast exitedâ. But your character was already dead by the time you hit the character screen an instant later? That was ONE mob running up to you.
There is something else at play here essentially instant murdering players if they exit game with a mob nearby.
Iâve played HC since og d2 and getting killed this way was far more deflating than any of my prior DC deaths or otherwise.
why you tp out dunjon ? tp to village instead
You tried to save the 20-40 seconds it takes to ride to a reset dungeon after a fresh log in, only to waste 50+ hours of your level 87 toon.
TP next time. R.I.P.
RIP. Never log out in open world ESEPECIALLY in WT4. Lesson learned.
It sure sucks.
But as others have mentioned youâre pretty much breaking every log-out rule in hardcore.
- Donât log out outside of town.
- If you want to risk it and break rule 1, NEVER skip the countdown.
And as for your question what the point of hardcore is when nothing can kill youâŚ
Stop speccing so defensively
Iâm not saying itâs a good thing to die, but using flame shield enchantment is a huge nerf to your DPS compared to the other options you have.
Donât plan for failure.
How do you know there werenât 5 more bug dudes that swarmed him after?
Who establish those rules? Itâs like playing blind and finding those rulesâŚlets be real, the game should be changed to instant log out and save your character instead of the current situationâŚevent if few players take advantage of that, a lot of players could actually play HC without worrying about other factors besides the actual gameplay.
Fair enough, ârulesâ sounds a bit wrong
I meant guidelines for avoiding accidental deaths in HC.
But I wholeheartedly believe that the current version of TPs are much better than instant log-outs, as it cheapen the experience of HC and affect the overall design.
But of course the stability issues should be fixed.
Iâd like to see the scroll working as mentioned by others, I donât care about players abusing the alt+f4 / unplugging their consoles, Weâre at the mercy of any power / connection lose. I didnât die due to the game and it feels really bad, Iâd prefer an actual in game dead.
PoE has instant DC, If any player do that approach, theyâre lying to themselves, thatâs why Diablo 4 should implement the same and let each player decide their own path, maybe after this race for the first 1000.
Even if for the sake of argument 5 more showed up (despite the video showing 1), there were ~4 seconds between his forced exit and his reentry attempt. So I guess consider me skeptical that a level 87 sorc at full health died in those 4 seconds to a hypothetical swarm of bugs.
ÂŻ_(ă)_/ÂŻ
This is literally the same as Diablo 3. You always get a 10 second log out time unless youâre in town
Logged out in the wild, forced the log before timer was up while a mob was running towards your character.
You did it to yourself.