Won’t know for sure until someone tries it out in S2, but it’s looking a lot better now.
Might be kind of nutty with the new Ult changes and Rain of Arrows.
Won’t know for sure until someone tries it out in S2, but it’s looking a lot better now.
Might be kind of nutty with the new Ult changes and Rain of Arrows.
I still feel the knock back needs to be 100% guaranteed D2 style.
Better but way not enough IMHO.
At least Frostburns are starting to look interesting.
Unfortunately because of how things work in D4 the auto knock back probably won’t happen.
And I don’t like that they removed the Cold damage from FB.
Yeah should have added the Attack speed to the cold damage. Oh well.
Still a long, long way from exciting drops! Where’s my vintage Stone of Jordans!
The problem still remains that bows are redundant for combo point based builds that use puncture. The vast majority of your attack speed is dictated by your (faster) dual-wielded weapons, so you’re not really penalised for using a crossbow that has a higher base damage than bows.
But windforce could be a good use for lucky hit build’s with the new armor that give a chance to cast death trap, poison trap or calltrops by 60-80% when inner sight is active.
By using this in a penshot build, would spread the room with full of traps.
On top of that, the chance of up to 30% to double this damage. You just have only a few seconds to attack as often as you can, so bows would be surpreme for this.
That are my first thoughts for the new season as a poison death trapper triple ultimate build.