"Win the way you want" should be the goal of Devs

While I think “play the way you want” is a powerful phrase, I think as a development goal, it’s better: “Win the way you want”.

This phrase not only implies multiple ways to play, but also includes the idea of ​​viability.

Because if the way you like to play isn’t viable, you feel like you can’t play that way (even though it is technically possible).

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So… if I pull out my debit card, I could win that way? (( :eyes: ))

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i want to win only with blue items equipped.

Sorry, how boring would a game be if you had to put no thought into anything and youd win?

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Remember, you cannot win if you cannot lose.

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For example, I don’t see a problem with this. If you change the item system a little, this can be made possible.

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This is relevant for hardcore. There, death is a loss.

I want this for you too.
In addition I want an achievement named:

:banjo:[da-ba-dee, da-ba-di] :hear_no_evil:
Or

[You blue it!]

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Souls tipe games can usually be won with level 1 characters and no equipment.
Do you really think that’s boring?

That’s a good way to misinterpret it. I hadn’t thought about that (in the context of viability at least)

So what do I “win” in D4? Another good one, How do you “beat” D4?

The same as any other game. The satisfaction of having won.

Or do you want a cash prize? :rofl:

Here, have a cow as a consolation prize.
:cow:

That’s a very good question.
And the truth is, it depends on the player.
For some, that’s completing the campaign. For others, it’s defeating Lilith.
For others, it’s reaching Torment 4, and for others, it’s completing Pit 150.

I think all of these should be taken into consideration.

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My post about “win” was sarcasm. We win nothing in a video game… But hey I’ll take the cow and here’s a :pig: in return.

Well… I can tell you’re really bad with sarcasm…
:sweat_smile:

Sorry, we only accept :chicken:

If you can literally win in any way, then it is not game.

Should be able to win with a lot of builds. Which does not mean 1 build per class. More like a 100+ builds per class. At the very minimum.

You also cannot win or lose if you never play the game to begin with. So by default you have already won/lost, it’s Schrödinger’s game!

Yes cheesing a game to beat it in 20mins instead of playing through an amazing game is 100% boring. Why even play it at that point, use some cheats what’s the difference?

Games are designed to be beaten.
If you can’t win, then it’s not a game.

I never talked about Cheese (yes, I know what it means).

In games like Elden Ring, even a bad build can still win the game (beat the last boss). (Obviously, you have to be a good player and know the attack patterns). The point isn’t about cheesing the game, it’s about being able to win with what you like.

You don’t necessarily have to make the game easy to do this. You just have to give the player the right tools.

Only then will you see legends like “Let Me Solo Her” appear.

Probably totally possible in S7. Stay Normal, my friends!

Indeed.
Winning being possible and winning in any way is not the same.

It was possible in the early days of the game. One of the streamers did it.

And winning being possible in any way is the best.

Remember, I’m talking about playstyle viability.
Not difficulty. Not speed. Just viability.

In other words, Viability does not mean “easy and fast”. It is possible to make a hard and slow game that meets the condition of being winnable in any way.

This community is too fixated with the idea that if it’s possible to win in X way, then it’s easy and fast… It’s like this is the only kind of victory they’ve ever experienced… It’s so sad…