I’ve been a diablo player since the original, always played- as i do in every game, the holy warrior. With diablo 3 being what it is… how…why aren’t there more crusader types? why is their no more paladins? the very threats they exist to fight and they’re no where to be seen but the barbarians who’s entire mountain exploded killing thousands… are here?
i tried the other classes, yuck.
i waited patiently hoping they’d realize that the NPC lines of paladin types in the major city… deserve to be playable.
i haven’t really been playing while waiting which means i’m not spending any money. just sitting on my wow paladin waiting for the game of evil to accept that their exists a force of good…
Because for some stupid, moronic, and braindead reason Blizz thought we wanted Spiritborn, rather than the sword and board class we’ve all been screaming for since before release.
You watch - Pally/Sader will be a purchasable class like Necro in D3.
Here we go again. Why did you purchase a game that did not have a crusader / paladin if that is what you wanted? Do you order pizza when you really want fish?
Anyone can make things up… but is it useful to others? No. No, it isn’t.
We got PR language on the topic. Have to read between the lines. More than 1 class concept was being worked on simultaneously, and Spiritborn got to the front of the line for expac 1 release… for various reasons. One: it’s “new”, and they decided that’s what they needed for first expac, something “new”. Two (this requires more tea leaf reading): the other likely class they were working on was a paladin-type, and the subtext is “be patient, it’s coming”.
My guess is expac #2, not a paid class bundle. D3 is not a good model for predicting things, bc D3 had an especially messed up first couple years… moreso than D4, hard as it is for some to believe.
Fixed it. Crusader was a facsimile. I want the real deal (melee-heavy, shield buffs, real auras… sprinkle in the other stuff after that).
Very true and I shouldn’t have said that. Just frustrated at the lack of such class.
To an extent. Crusader was supposed to be the more “Zealous” Pally. They even explained it in D3 I think through lore pickups - when there was some kind of strife in the order, one lot went one way (sader), and one lot went the other (Pally).
Paladins and Crusaders are still around during the events of D4. So, maybe they will include one as a playable class. When they do other “players” will be complaining and crying that they waned something else not the same old same old.
They really should just have taken the win with crusader / paladin on first expansion and then released 2 new heroes on the next year expansion or add on. Sometimes you take some risks but other times just take the easy win and use the extra time to wow us with 2 new heroes.
I actually kind of follow their reasoning to a degree, but only so far… So like I get that Paladin is such a cliche class that implementing it basically means it’s all pretty predictable, you have smite, you have auras, you have two handed weapons/sword and board… the class design basically writes itself… So it’s not very inspired or interesting…
BUT, also if that was a concern of there’s… then where was it when they made the most cliche design possible for the 3-4 most cliche classes in all of gaming. I mean… Rogue/Warrior/Sorceror is literally as cliche as it gets… And Necro isn’t exactly a leap either… I’ll give them druid, which makes it a shame that it’s been such a mediocre class since launch.
And besides all that… “Spiritborn” doesn’t really seem that interesting either, though I suppose we haven’t seen that much of it. It basically just seems like an amalgamation of several of the other classes… Which could be pretty strong, but isn’t exactly treading new ground. Though I guess we’ll have to wait and see
Sure, but we all know 100% that Diablo is coming… Mephisto is probably paving the way for him. Original concept.
IainM4k is right tho. I remember devs describing Paladin as the class that meshes together the overall action D&D fantasy in D2. It’s pretty obvious: they buff everyone - so does Barb, but can Barb directly heal you? No, sir. Raise your resistances by 120 thank you? Uh-uh. Mana regen you’re welcome? Nope. Turn on Vigor, we all zoom together through the catacombs, no concern for stamina. It was more potent as a concept than in general practice (except in early game)… but… that truly-co-op feel was there, and you could tap into it if you chose to.
Then came cookie-cutter Enigma/Hammerdins (Blessed Hammer wasn’t a real spell before that) but that was a weird, late chapter. It doesn’t count.
Look at the iconic poster, it says it all: https://blzmedia-a.akamaihd.net/d3/media/artwork/artwork-diablo-print-full.jpg
Paladin completes the fantasy.
I have a vague memory of reading something similar specifically about D2 Paladin, that he turned away from the order because of its mistreatment of locals - that he vowed to stay true to his principles in order to protect the innocent, even from his own co-religionists. Hopefully I’m not blurring the two.
Crusader was an almost pure caster, rather disappointing. I don’t like “WOOSH”, I like “THUNK”. What good is a scepter if you can’t make it “THUNK”?!
You’re probably right… they should add a traditional caster/conjurer… no wait, a summoner/curse class… no, I got it… a shapeshifting nature-spell class… no, no, wait… a martial arts animal-spirit jungle monk, or… or… a ranged-melee-trap-laying assassin- no, I got it! I got it! A Barbarian. Yes, that’s it. One of those. Right?