Why is the new sorc unique another "kiss/curse" effect?

Sidhe’s Bindings - Unique Gloves

Affixes:

+X% Non-Physical Damage
+X% Familiar Explosion Size
+X% Chance for Familiar to Hit Twice
+X to Familiar

Casting Familiar now summons all three elemental variants at once. Familiar’s duration is increased by 25-50% and its Cooldown is reduced by 2 seconds, but its maximum Charges are reduced by 1.

why is the max charge reduced by 1… butchering the skill and making this unique from highly wanted to meh

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Yeah, except two casts are literally all you need to max out your familiar count since the item makes it summon three at a time (remember, they’re capped at six). It even extends their duration while reducing the charge cooldown such that even without any CDR at all you’ll be able to keep three up at all times no question, and with CDR stacking, keeping all six up all the time should be fairly easily within reach.

Seriously, what are you complaining about?

there wont be overlap time or refresh time…

we were told the “class design” for sorc was going to move away from KISS/Curse setup… why is STILL being added to the game, its more a worry about the lack of thought in when they say they are going to do something and next season fall back on that promise. and a big reason why sorc is the most under powered class in game

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