Season mechanics that dont goto eternal in some form are a waste of player time and dev resources.
All hearts gone at S1 end. All slots on all season gear become basic.
Season mechanics that dont goto eternal in some form are a waste of player time and dev resources.
All hearts gone at S1 end. All slots on all season gear become basic.
Iām not sure why people have that expectation if theyāve been around a while. It depends on how much break there is between seasons, of course, but D3 had a lot of crossover. On the gripping hand, though, we all know there are jerks out there who would get the seasonal stuff and overpower eternal just to rank people in PvP zones who would stand no chance if they didnāt do the same.
That isnāt even a Blizzard or Diablo thing, that is just a human nature thing. D3ās lates seasons showed that the idea of using them as grounds for testing out big and fun ideas can work quite well. That isnāt so easy in Eternal, again because of humans.
Imagine they were trying out the hearts in eternal, and there was no seasons setup. And then, just for sake of discussion, letās pretend Blizzard couldnāt get it to work well enough. So they remove it. What would happen? Virtual pitchforks and torches. And why not?
But with seasons, the expectation is set up front that seasonal things will (usually) stay seasonal. Even then some people will whine and moan, but the expectation was at least set.
Well, to me that expectation was not set. I didnāt know that what you grind in Seasons doesnāt transfer. Yes, maybe itās a āmeā problem, but Iām by no mean a casual gamer, so if this expectation missed me, then I can only assume that many many more people who are more casual than I, and who arenāt in the forums or donāt check the fine prints, will also be severely disappointed. Basically Blizzard is setting itself up for another drama.
There should be an in-game note on seasonal items that clearly state that theyāll disappear entirely at the end of the Season. I hope we can at least all agree that it should be more clear and transparent.
I understand that a new season is a clean start but if you work hard and get a few valuable items it would be good to be allowed to keep a dozen items safe in the seasonal realm to use rather than spend weeks getting them only to see them disappear into the eternal realm.
My mythic uniques were transferred to the eternal realm but then devalued down.
Yes move your character, but having a seasonal cache that you can place a small number of items in would reward long serving players for hard work. If some items are not going to exist in the next season just post that and we wonāt save those.
If you find a rare 4 ga in the eternal itās yours forever. So giving seasonal players a few items to keep forever is a reward non seasonal players expect.
Oh but what about new players, they start from 0. As everyone does in life but we donāt take old peopleās savings away when they retire so 18 yr olds are on a level playing field.
Dude, this post is over a year old. Since last year Blizz clearly showed they didnāt give a crap about Eternal following 3 soft resets in a row.
Blizzard clearly wants Eternal to be seasonal as well basically, they just didnāt officially acknowledge it.
This happens because community decided that seasons are fine and itās fine that they reset the game after 3 months each time.
So here we are. Go farm 1000 hours now and you destroy them in 2 months and farm again the same items with the same stats in next season.
No, this happens because Blizz released a game designed around seasons. It was known for many, many moons before release that seasons would be an integral part of the game. Crying about it now isnāt going to make them change their minds.
p.s. Necroed a thread from a year ago. Really?
Yes, but, āEternalā is certainly confusing for everyone since itās in opposition to āSeasonalā. Blizz should make it clear that Eternal is not that, but rather āBaseline Seasonalā.
Over a year later and a new expansion and people still donāt get it.
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What? How is calling it Eternal confusing? Itās called Eternal because it is, well, ETERNAL - stuff there lasts forever. It is not ābaseline seasonalā, whatever the heck that is supposed to mean.
Weāre not talking rocket surgery or brain science here.
IKR? I mean, weāre all born ignorant, but you really have to work at it to stay that way.
I agree with how it should be, but itās not the case. Eternal was reset 3 times in a row, making it, you know, not Eternal?
So while I agree that Eternal should be what it says it is, Blizzard doesnāt treat it this way at all, but rather as a ābaseline seasonalā. Hence why Iām saying itās confusing for people. It says X, but itās Y. People play it expecting X, but they get Y every season.
Did your characters die? Disappear? Did you lose any items? Your paragons reset to zero? No. Did some things change because the game mechanics were reworked? Yes. But your stuff is still there, you didnāt restart with nothing (like Seasonal heroes), hence Eternal.