Why does it feel so bad to play at lower level?

I took lunge that heals teeny wheeny amount of health, whirlwind, damage reduction shout.

Every trash mob nearly requires me to use a health potion and takes a bit to kill.

Is it supposed to be like this? L:evel 18 at the moment going into the Hoardric vault and I got all yellow gear but 1 weapon and upgraded most.

I’ve avoided using WW at all since it’s not my style of play but I have mainly used HotA (hammer of the ancients) to level and its my build atm (wt3-lvl 64). There’s a dungeon in scosglen (the zone north of where you start) that has the HotA aspect and the even the minimum roll is enough to get that skill going (use the variant that you do more damage with more fury and try to cast it near max fury).
If you’re opposed to taking a detour, can try upheaval in the meantime but I think either skills benefit from aspects that increase damage after few basic hits or if you generate fury while at max (I’ve had this one at 60% on the 2h slashing weapon for a long while).
As for healing you can either take 2 shouts and the shouts passives to heal per second everytime they are up or ironskin with the bottom “rune” can also easily sustain you.
Later on I’ve been mostly relying on “heal X amount per nearby enemy” aspect.
As for basic attacks I also mostly only use frenzy, I don’t like lunging strike at all

Barb doesn’t really feel great until you tack aspects/leggos onto it, where it’ll really shine.
It also practically needs to be running for a lot of builds every shout, at this point, I’d rather just have an ultimate shout that does all 3 together with a way to get CDR for it.
It also won’t feel spectacular until you also get cdr for shouts.

I really hate spin/bleed builds, and was looking forward to playing a frenzy barb, but there doesn’t seem to be much in the way of properly supporting it to the degree that 90h’s setup did in d3.
:pensive:

ww is a bad leveling build. i’d rec hota. rend also works but hota is better imo.

Barbarian starting out is very very bad. Those basic attacks are something you have to depend on.And well…lunge to your doom under level 20. You got flay which i dont even feel the dmg reduction work.
That leaves 2 skills and bash is worse than the others. So you have to dual wield frenzy and just rend until you can WW or mega rend later on
Barb is still hella gear intensive and not very fun. The brawling needs help.

I hope leveling my Barb gets better at some point. My first choice was a Barb since I have enjoyed them in D3. I have never ever enjoyed a “spin-to-win” playstyle of any type of warrior class in any game so there was no way I was leveling WW. I have been using Hammer of the Ancients since I wasn’t really digging Upheaval.

Anyways, I’ve not been enjoying it at all. I’m only lvl25 but I kept going back to my Pulverize Druid which is what I wanted the Barb to feel like with HotA. Also, I don’t know why I’m not liking how Shouts are implemented. Because I feel so neutered without them. I wish they were more like a normal buff and not essential to every swing of your weapon, or at least it feels that way at low levels.

It’s because Blizzard keeps nerfing essential skills, such as shouts, to try and balance endgame progression. Sadly, they do nothing to mitigate these nerf effects on early/mid game leveling which makes the class feel bad until you’re decently geared at endgame.

Game expects you to use potions. Its part of the sustain loop. Its why they drop so often.

I played other classes before trying barb. Trust me, they did not need to potion as much.

But as I leveled up this stopped happening as often.

Guess youre good then.

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Other than lunge (which has great mobility) the basic skills are terrible and you start off starved for fury.

Leveling from the start with a melee rogue and a werewolf druid as allies was really illuminating in regards to how pathetic the barbarian’s melee damage is at the beginning of the game. That’s something that could easily be addressed with little in the way of downstream implications (as even improved basics will still only be helper skills in the late game).

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I didn’t have too bad a time at low levels. ground stomp+double swing will give you lots of fury

Upheaval/deathblow/rally cry

This is the way

Yea unless I want to Barb in season 1. But I bet I won’t if the low level experience is the same.

2 reasons it is rough:

1: This class is extremely gear dependent, so until you get decent gear (preferably gear with plus to skills) you will struggle to put out good damage.

2: Some mobs and bosses have advantages over melee characters just due to the way their mechanics work, so even with a good build, you may still find yourself getting killed repeatedly. Best suggestion is to take your time and learn the enemies that hit harder than others so you know what to be more cautious of.