Who needs Teleport when you can cast Shred on a target you don't even have a vision of :P

Amirite ? :slight_smile:

I mean come on guys, fix this. Just make things intuitive even if not always doing damage

Power is not always the preferred option, intuition of use is much more important

Step 1 => Prioritize closer targets
Step 2 => if target is outside of a range just dodge some distance without necessarily hitting (or even make an empty swing at the edge of distance in that direction)

  • DONE

It is MUCH better than make my character jump 2.5 screens away in the middle of nowhere so that I have to cast reverse shred to get back where I came from

These things are obvious… I didn’t play HC but have someone test these things ffs, it’s like Day 1 all over again lol