Which is your favorite - most trustworthy D4 site for build guide and all

Hi all,

I’ve got 3 sites that I think are pretty solid for build guide reference, meta reference, and overall reference use. Let me know which one you will use and, the most trustworthy.

  1. Icy Vein
  2. Maxroll
  3. d4build

If you have any other ones you want to share, in which you think is top tier for everything D4, feel free to post here.

Hopefully this will serve good for the people that like to use guide as a reference.

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I like Maxroll the most, dunno why really… could be because the streamers I watch the most are part of the Maxroll team. Hoping they make as good job with D4 as they did with D3. :beers:

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I do not need 3rd party sites; I make my own builds not clones of what others have done.

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I agree with all three. Maxroll will be my main site as I respect their point of view and as a confirmation and/or comparison of my builds.

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Maxroll is definitely the best.

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Me, myself and I. I am not following a guide for this game… it’s not complicated in any way. Once I learn the items, there will be no issues.

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The paragon board is more complicated than you might think. You can probably get to like 80-90% efficiency without thinking about it a lot but to min max it to 100% efficiency you have to do things in a certain way depending on your build to save a few points here and there so you can apply them elsewhere

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I don’t doubt it’ll take some time to figure out… but I’ve made successful POE builds, if I can do that, I can handle anything Diablo has.

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Don’t need build guides myself, but I do appreciate the reference materials Maxroll provides.

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Don’t need one, not going to use one.

balance can all be changed in a whim of a patch, and I am able to think for myself so that helps.

my go-to site is Maxroll(dot)gg.
There is a new one with potential, called mythicdrop(dot)com. The site is very lightweight which is a + for me.

Using exactly what resources and tools Blizzard has supplied you? Oh, that’s right, none. In game, you cannot even see the Paragon Boards really, which is the dumbest concept ever. I get creating your own build ans theorycrafting, but you MUST use 3rd Party Tools to play around with. You would think the developer of their own game would have the BEST tools. They do not have ANY tools.

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How exactly do you learn the items except for datamining and 3rd Party sites? Blizzard does not publish really anything meaningful for their own game. The community has to build it in some roundabout way.

Also, to say it isn’t “complicated” does not take into account how Skills interact with Aspects which interact with attributes on gear, Paragon Boards, and then how that ties back to Skills. It is pretty easy to theorycraft a bunch of Skills, but the Paragon Boards and Aspects totally change all of that.

You don’t need datamining to learn about items… I’ll find items and do it that way, what happened to blind playthroughs?

Ok? That doesn’t make it complicated… it’s something the player-base learns from playing the game and experimenting.

It’s not a must, you sir are a brainwashed fool who can’t think for himself.

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I usually make my own builds. Some guides are nice but I find I do better on my own. In fact sometimes guides can be wrong.

I remember a game I played where all the people were talking about stacking INT for max heal output but I didnt I stacked some WIS so that I got mana back fast. Like 3 months later they all changed their tune and stacked WIS as well. I did it all along. It just made sense to do so. You can’t heal if you have no mana.

There is The Arreat Summit for D2, and D3 website has Game Guide that provides basic but complete lists of all item types with rarity filter.

Give credit where credit is due.

They may add more useful info to the website after the game is released, we’ll just have to wait.

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Maxroll because I can use the d2 character planner to plan my season start each season. Arreat summit and all the old wiki’s are still good but maxrolls planner is really good.

Do you know how horribly implemented in Diablo it is? You would have no idea what items even could drop. What Aspects can roll on certain gear and would have to respec constantly, which is going to be cost prohibitive, just to see what raising ranks of skills and Paragon even does.

In a game that encourages experimentation, has a lot of data available in-game, and does not have a Respec Fee and you can freely Imprint things and have a Testing Grounds, sure, up front theorycrafting isn’t as vital and it can be more organic. Diablo 4 does everything short of punish players for experimenting which means you really need to theorycraft and have a solid plan for your character otherwise you are going to be wrestling with crappy builds and time grinding gold just at the chance to understand the possibilities.

You’re way too reliant on outside sources, I like to learn as I play and experiment. Blizzard is punishing us for experimentation but that’s life… game companies make bad decisions all the time and I’m not gonna change the way I play because the devs are inept. That what this pre-season is for, to me at least… I’ll play a lot, learn a lot and go from there. I don’t need a guide for success… I don’t expect to be top tier right away and that’s okay to me.

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