Which 3 of the 19 occult gems look interesting to you for S7? 🤷

We can us any 3 of the 19 gems (like the legendary gems in D3) which 3 of the 19 gems would you use?

This one seems very potent for HoTA barbs

Phantom String
You deal 40% more Overpower damage to Hexed enemies.

As an Overpower Spiritborn I support this message!

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I wonder if they are testing out the Auras for the return of a Paladin/Crusader?

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There are like 19 of them, not just 3.

You can only use 3 of them at a time in jewelry.

Yeah ok I guess I read your title differently than you intended. It sounds like there are 3 gems and you are asking which one of the 3 looks interesting.

Let me try this one more time of the 19 gems we can use any 3 at a time, so I am asking which 3 would people use.

As the article stated :point_down:

With the reveal of the Patch 2.1 Season 7 PTR, Blizzard announced a new type of gem that can be socketed into Jewelry! Occult Gems are powerful items that give a hefty boost to armor and all resistances, equal to a Royal SkullRoyal Skull and Royal DiamondRoyal Diamond combined.

Additionally, these Occult Gems also come with bonuses that augment Witchcraft powers, such as increasing the damage enemies take, granting stats such as Critical Strike Chance when certain conditions are met, Overpower Damage , or increasing the damage of entire groups of skills.

Occult Gems are crafted with materials collected by killing boss variants of Headrotten in the new Headhunts system coming with Season 7 and returning the Fugitive Head of these slain enemies to Gelena at the Tree of Whispers.

I wasn’t trying to be a dick. Thats just how I read your title is all.

I think you always have to watch out for CD reduction as we have learned is super op. Gathering mobs is always very handy esp as its automated. My top 3

1] * Mind Wreath

  • While you have three or more Psyche Witch Powers slotted, your Defensive, Macabre, Trap Skills gain 20% Cooldown Reduction.

2] * Hungering Void

  • While you have an Aura active, pull Nearby enemies toward you every 8 seconds.

3] * Witching Hour

  • While you have three or more Eldritch Witch Powers slotted, every 5 seconds, the next Core Skill you cast gains the Eldritch tag.
    Just have a feeling on this one.
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Unfortunately, Diablo 4 endgame is so reductive that it’s basically: “Does it increase your damage? Yes? It’s the best. It doesn’t? It’s literally worthless.”

Not a single one of them. They look as interesting as doing 280 whispers for the last level of rep.

I thought POE 2 looked pretty good for season 7.

Assuming it’s multiplicative. If it’s additive then it’s worthless as well.

Honestly as a sorc main, I cant find a single one that really pops out and goes “wow” where are the GOOD skills?

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Needs to be added to the game permanently.
Much better than the runes…

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