What's the point of seasons?

I don’t get it. Having to start back at level 1 is something I want to do why?
Does it always make sense to roll the same new character as your old one to get new items? Or just a way to try a new class?
I usually never do seasons but what am I missing?

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By Blizzard own words:

Our Beliefs Behind Seasons

Seasons provide us with an opportunity to introduce innovative gameplay mechanics into Sanctuary for a limited time. Because Seasons reset, we can create crazy, fun Season themes in a vacuum without needing to worry about balancing it with the mechanics introduced in past or future Seasons—we start from a strong Eternal Realm baseline and build on top of it.

Seasons are also a place for players to explore and tinker. We encourage you to try a new Class or different builds for a Class you’ve grown fond of—our Seasons are a chance to get creative while demolishing demons.

Additionally, Seasons present an equal playing field. Our Seasons are designed for new characters to conquer the nightmarish challenges brought on by a Season’s theme and to progress through the Seasonal Journey together.

My addition:
Further, season reset put on equal footing old and new players. As everyone need to create new seasonal characters.

True endgame is PVP, I don’t get the seasons either. In PVP you can check your char and your skill for real, not PVE.

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A cheap low effort way for the developers to keep people playing so they can continue to sell cosmetics and battle passes.

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No lying about “lol” here. I laughed out loud for real.

Good stuff.

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I’m not a fan now and wasn’t back when they introduced it in D2. I’m probably going to play seasons, because I have no choice. I mean, who wouldn’t want to experience new gameplay mechanics? If that means abandoning my current char, which I’ll probably never play again, so be it. I mean, what’s the point in having more than one of each class?

Also, I’d like to let Blizzard know, that I’m grateful that they minimally choose to release new gear simultaneously, on both eternal and seasonal.

You’ve got to change your mindset to appreciate seasons.

Seasons are about infinite short sprints, as opposed to running infinite marathons that are MMOs.

Character progressions is cheap and easy in a seasonal RPG. The average gamer should be able to maxout their character and do everything there is to do in less than 3 months. So, the real measure of progression is your ability to theorycraft and execute. That doesn’t reset, and it is what separates the noobs from the pros.

At least this is how it works in PoE anyway.

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lol huh? true endgame is grinding content for a piece of gear to get .1% increase to some stat.

Let’s say a group of friends are only avaliable to play once a week? Are 12 days enough time to complete the season, let alone, enjoy the hard work you put into building that character?

Not every thing is for everybody.

You will always find someone who is left out. People who can only play a small amount of time, especially when they further hamstring themselves by only playing when everyone else in the group is ready, will probably not finish the season.

Just keep in mind, that’s by design.

Oh no.

Anyway, I’ll see you in season 1.

Seasons are the way to keep an arpg game alive. Imagine not being seasons, you play for a month or two, you reach max level and you optimized your gear than…you stop playing, so they have no player retention.

I still have 4 more characters to be made, i don’t mind it.

Diablo 4 doesn’t have leaderboards (Yet) but when they do this were seasonal play will really eat up your life , I have done well in D3 ! So till then just start a different class and experience new cosmetics and journey. Till the leaderboards start .

Lmao as if D4 PvP require any skill

If you are a hota barb, then you are correct.

If you want challenging pvp D4 is probably the worst game for it , even lost ark pvp is better haha

You can only enjoy PvP if you’re not taking it seriously at all.

One only hopes for a better future … but looking at how blizz dealt with this matter in the past, you are correct.

The purpose of season is to increase replayability for people who have already played every single aspect of the game.

Personally, I haven’t even leveled one class to 100, so I’m far from done with the game. I will be using season to level a brand new class, and again in the following season.

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It might not be your cup of tea. I like seasons, in small doses. I play one, then leave for a few. Even if the game was better, I wouldn’t be playing it all year long.

I usually try another class each season, and rotate eventually. Hey, I even play other games when I’m done with seasonal objectives or whatever goal I had in mind.

Some people like to play the same class / same build every season (unless it has been nerfed into oblivion), but I prefer variety.