D4 still doesn’t have an endgame system that keeps the game interesting for long enough. Many players are done with the season after only a few days. What endgame system do you think could change this situation?
In my opinion, group PvP is the most desired endgame system for D4. People always enjoy competing with others, and grinding better gear only becomes meaningful if you have an environment in which to use it. Current PvP is so dead because there are no meaningful rewards. If there were structured team PvP, leaderboards, and better rewards, I believe people would stick with the game for a very long time.
Does anyone have other ideas? Maybe we can help Blizzard identify the top priority for their development and make this game better.