What the Hell Folks?

they actually just nerfed necros really hard.

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What did we do now to deserve another nerf?

I wasn’t maybe clear. I am playing on the lowest level. I cruised until about level 22. Now when I encounter a mob group they often swarm and there’s no defense it seems plus the class doesn’t feel like it’s a lot of fun for sure. Where do I go from here? Is there a class/build that’s more fun and gets the job done??

I have been world tier 2 the whole time and i never had any of these problems.

What skills are you using?

But i have been wearing a shield in the off hand the entire time.

Also i recently at level 33 switched to the " Summoner Necromancer Leveling Guide" build by MacroBioBoi on Maxroll and i love it.

I’m play a Poison/Flurry Rogue with the knockdown/stun/energy talents. As I said just killed the last boss a bit ago at lvl 39 when they are lvl 45 on T2. Pretty fun and effective.

You sound mad cause bad.

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Possibly to do with your gear? Maybe try getting some upgrades from the gambler first before proceeding

Not mad but sad. I had no trouble in the betas

the nerfing will continue, until morale improves

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Switch gems around, switch talents around, “git gudder not badder”, etc.

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you sound like your neckbeard is encrusted with week old cheeto dust

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That is some hardcore projection my friend.

Difficulty waxes and wanes depending on your gear and skills. Experiment around if you need. My rogue felt weak in some circumstances until a more complete tool kit became available with mobility, healing, energy regen, and damage.

I will say as someone running a blight minion build it felt really bad especially on bosses until I got better gear most importantly my first legendary that spiked up my damage to more reasonable levels. As far as minions there damage is fine but even with fully upgraded damage and toughness on bosses they just get decimated and I have to be slightly more conscious on using Decay to create more corpses to use and not overusing corpse explosion.

It’s the scaling. Move to a new area and get drops that aren’t 12 levels below yours. They don’t have the drop scaling right so you outlevel your gear too fast and you get weaker cause the mobs scale 1-2 levels above you at all times, which is f’d up in my opinion.

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I got my first legendary from gambling at 22. So theres that. The chest had the effect of constantly healing me. Big game changer.

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Wow that is valuable to know thx. I did make some adjustments so things are better but from reading other threads it sounds like the answer might be to concentrate on just the main quest. That way you’re moving to the new areas and getting gear more suited to the leveling. Right now the best I’m finding are yellows that really don’t improve anything.

stop blindly following guides. guides are mostly for end game when u have all gears in place. if you dont have them, you need to use a bit of brain to make a build of your own that works with what you have. Dont force your character into builds that you are not geared for.

Ah they have leveling guides as well you know? Anyways it seems the main problem here is Blizz went for level scaling but omitted the part where loot should scale as well. I was doing everything in Act 1 all the side quests etc. and leveling up at a solid pace. The trouble was the gear that was dropping was not increasing in level. I’ve now moved over to Act 3 where at least it’s a little better. A massive blunder on their part imo.

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sorry, you used the wrong buzzword

its called an observation. or an assessment. or reality. pick any one you want after you take a shower