On a pair of duelist boots, the aspect is ranked 4 out of 5 possible… but I have an amulet that is ALSO a duelist with 6 out of 6 that is a perfect roll essentially, and it doesn’t show that it will salvage* to become an upgrade… what is going on?
That pair of boots is probably a 750 item. To get the max aspect you need to get it off the elusive 800 item. All part of the Blizzard master hamster wheel plan. It’s fun, right?
It’s not about mythics or uniques, it’s about GA 800 items so your aspects don’t suck. So they made the good ones rarer than mythics.
The boots is level 800.
That’s a weird one then. I got a 1% upgrade on an aspect yesterday… exciting stuff.
Could you put up screenshots of both the amulet and boots, as well as what your codex shows? The reason I’m asking for this is because only the raw value of the affix is considered and if the item’s raw value does not exceed the codex’s raw value, it will not be an upgrade.
Amulets get a 50% boost to aspect power, so it can make aspects look stronger than they actually are.
I swear to god, I don’t know why you all are having such a difficult time understanding a simple concept.
Those have been imprinted, or the item is ancestral. Imprinted aspects show the max range of the aspect, including the range found on ancestrals.
Amulets get a 50% increase of the aspect value. It’s true value, when salvaged, is 4. That’s exactly the same as your current value of that aspect in your codex. It is also the max value that can be found on regular legendary items. In order to get the 5/5 aspect, you will need to find one on an ancestral item.
ETA: If you imprint the duelist aspect onto that amulet, it will show the the value as 6/8 (I’m assuming it will be 8, since 5*1.5=7.5 which will likely be rounded up to 8).
You need to put down the keyboard, and go outside and touch grass. You wouldn’t talk to people like this in person, not if you value your health, so don’t behave with such disrespect to strangers. There’s nothing simple about this, as the aspects were salvages and upgraded much differently for the majority of the game, maybe you had all the time to read all of the changes, but I didn’t, that’s why I asked. You don’t have to swear to anyone, you think your time is valuable, and nobody forced you to post to me.
And you need to do some simple research, like reading the patch notes.
It’s simple for you, I personally haven’t made it a lifetime habit of reading every games patch note that has been out for a year, and neither do I think completely changing a mechanic and not including in game information about it, so elitist snobs who comb through libraries of spreadsheets and an manuals like D & D Cartmen Dungeon masters to tell me how easy everything is, if I just commit all my time to reading all the outside literature instead of playing a game.
So you’re not willing to do the bare minimum of learning the game, and expect others to spoonfeed you information? Then get upset when others call you out on your laziness? Nice. Guess you really showed your true colours.
And BTW, this is neither complex nor new. Two-handed weapons and amulets have always had multipliers on aspects. And patch 2.0.2 explained the increased aspect value range for ancestral legendaries, which is a straightforward change.