Idk, maybe put a 10 s. cooldown on all enchatment effects? Post your ideas.
All defensive skills will share a single cooldown so you canāt use more than one at a time.
Mana cost goes up the more you use a single skills
Sorc loses a leg, but grows 6th finger on the foot of the remaining leg
I guess during S5 or maybe even already during the PTR someone finds a way āto cheeseā a chain lightning build. Sure it will be nerfed to the ground then.
Or they could maybe remove a few all resist nodes from our paragon boards, cuz it is too easy for Sorc to cap themā¦
Since weāre the meme of Diablo, theyāll probably introduce a ābugā that when we die, our items degrade by 100% per death.
Since s6 will come with the expansion the devs will want everyone to reroll spiritborn so Iām expecting a cap on intelligence (500 or so), all our cooldowns to be increased (x2 or x3) and doombringer will be bugged (on sorc only) so the % life will have no effect!
s6 patch notes: all defensives increased to 3 min cds and CDR of all types have been removed.
devs note: hi sorc fans, here is some more āchangesā we are sure you will enjoy. so suck it up you wanna b harry potter nerds, your tears are delicious. lolololol!
They remove one enchantment slot.
āWe felt two enchantment slots really stifled our creative ability for Sorcerer in the future so we have made this change because future Sorcerer will be better, we promiseā
They also remove the off-hand from Sorcerer.
āWe felt like most players were forced into using a weapon and off-hand rather than a staff, and werenāt getting the choice to use some of our incredible unique staves (there are no unique focuses so no loss there) and this change should make staves a more viable option so those unique staves will actually get usedā
By the Changer! You must be Kairosā right head!