What part of d4 took 20 years to make?

im mindblown right now.

d2 was released in 2003 (first ladder season) with LOD expansion.

now, d4 was released in 2023. so, 20 years. now the company obviously put out d3 between d2 and d4, but i dont get what part of d3 took 10 years, i dont get what part of d4 took 10 years.

no one is talking about it, but this isnt a normal developmental capacity for a team. games dont take 10 years to make. there are teams out there that put out better products in less than half the time.

why do diablo fans have to wait 10 years to get a game, and then its almost always something messed up that gets good after expac.

like, it would be less of an issue if there was a diablo game every 2 years, and they would iterate on it, but every 10 years its basically generational and has no iteration because its a new generation that has no clue wtf u mean when you say baal runs, or rifts.

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D2 was released in 2000.

I’m with you though, we should be on Diablo 8 at this point or something. Why do they keep beating a dead horse with these “seasons”.

Just make a GOOD game with GOOD content and let it be. Then, produce a new game that BUILDS off the previous iteration, but with an updated game engine, a couple new ideas here and there, etc…

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live service. cash shop. battle pass.

gross! D2 set a standard for a complete game with massive replay value.

D3 was a broken promise to players and experiments with manipulating communities

D4 is a mobile game market driven grind fest. Blizzard HQ should be the final dungeon.

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both d2 and d3 were massively successful with seasons so thats basically a must have feature.

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I made a serious post that got taken as a joke but like, seriously, this game shouldn’t be called Diablo. It would be much better off being called Lilith, as a spinoff of the Diablo series.

I played D2/LoD in the years before seasons were a thing. It was an absolute blast.

Seems like a short-sighted view on it. Those games survived because that’s all that existed for the Diablo series.

Seasons are just a bad approach to this type of game. The production schedule should be on a 2-3 year timeline and just churn out new versions more frequently.

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d2, d3, and POE have massively successful seasons, i dont think ARPGs are going away from seasons any time soon.

i just dont get why it takes 10 years regardless, a 5 year dev cycle with 6 month seasons makes perfect sense too.

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The Butcher.
They couldn’t decide on what shirt he should wear.

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that makes about as much sense as anything else really.

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The games you listed, D2/D3/PoE, don’t really have high concurrent player counts. I find it a stretch to call seasons successful.

Like, the games have a cult-following. How many people do you think jump on for a new D3 season? Maybe 200,000? I doubt it’s even that much. PoE’s current player count according to steamcount is 3,300.

I’d actually play D2 again but I threw away that stuff… 15 years ago. lol

Nothing beats actual good gameplay and good content.

-e

I realize that seasons can introduce new, interesting mechanics, but maybe there’s a better way to implement these things into the games?

They want to make money, not games.

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Well it sure wasn’t the classes or the skills. Copy/pasting takes only a few seconds.

lol? no. d3 seasons have barely any players. and now that d4 is out even less because this is just d3.5.

D2 has a cult following because it was a brilliant ARPG and has trading. the ones without trading die in a fire.

the company has so much internal problems thats why it took so long and the game is so bland. Or they have no clue what they are doing.

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This game would be better if that statement were true.

I find it hard to see parallels between the games.

In retrospect, I think D3 was a superior game in many respects. I just disliked the out of control multipliers and 20 difficulty levels, lol.

Where did they copy and paste them from? Cause it sure wasn’t D2, D3, or DI, cause the barbarian is more fun in all those games.

Yes, Diablo Immortal classes are more fun than Diablo 4’s and that’s an absolute travesty. The predetory cash grab game has better classes.

This is implying the game has been in development all this time.

Highly unlikely.

At the same time, there may have been OTHER D4 internal project and the results were bad. It happens all the time. Some companies just release it nonetheless, but Blizz prob scrapped it and started it from scratch 3 years ago on the new project what actually came out to be D4,

Either way, we will never knoiw.

:clinking_glasses:

Lol did you seriously ask me that with a straight face?

Are you and me playing completely different games?

I honestly think they freaked out after the “havent you guys got phones” fiasco and started on D4 right then and there or Blizzard/Avtivision would have plummeted on the stock market otherwise.

This game hasnt had much dev time and it shows.

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d4 is more like d1.5. D3.5 would have been fun. At least we would have more than 3 viable builds and wouldn’t run out of resources in the end game.

And honestly, this is probably a diservice to diablo 1, I only beat the story of it when I was like 7. I bet you could build interesting stuff in D1.