What is the point of ingame money? (Trade)

I traded a rune and bought it for 500 million.

Season 1-6 i would never considered that, but this season, because of all the Tree whispers, i’m swimming in gold (in my world, ~2 billion) and i don’t think, that i will run out of it during the season. At some point it will get boring and then ciao till Season 8.

So, to the people with multi billions and more gold, what do you do with that ingame money and why such sums at trading?
Is it for the ego, so sell something for prices, in real life, no one/most of use could ever afford?

I won’t this to be a judgmental thread. It is only out of curiosity.

Thx for answers in advance

The point of overflooding with gold is that it deters RTM. You pretty much tell on yourself if after a certain threshold you “need more gold” because the game’s price architecture hasn’t changed in a while.

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So you would say, that there is a game price architecture? I never traded so far.

Ur kidding right? RMT got cheaper than ever and ppl can now get anything for 3$ usd lol

99.9 billion gold is 3$ usd.

We need to increase interest rates and combat this devastating inflation!

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You can immediately see a player who isn’t immersed in the game’s ecosystem.
I have 58 billion and that’s not enough.
There is a lot of crafting in the game. to get your gear to perfection.
But the most costly thing is buying gear with the right GAs on the diablo.trade site. And those billions become nothing when immersed in finding the gear you need.
Of course, if you play one character and one build, then such topics are better not created here.

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I have so far 4 chars with 2 different builds each. Not at the moment, bcs of armory but they exist. With some of them, i can easily run pit110+ and this is enough for me. It is getting boring and tedious allready.

The crafting argument i can’t get. You have max one scrool for 5-8 new tryo outs but then it is over.
Mastercrafting, ok, but i don’t see much difference if i hits this or this attribute. Life is always good but if it is the main stat, also ok.
In my opinion, perfection is very subjectal in terms of gear but i can get your idea of perfecting the equipment.

Ok, so someone is buying with billions from diablo trade whatsoever.

What is the guy with the then billions doing with his money?
Because he can’t get a 4 GA orange item of course.

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I got my first 50 billion by selling the top bastard helmet on the site. Then still got a lot of gold for selling runes at 1 billion/800 million per rune. But I also spent over 20 billion buying gems, boss summoning materials. Equipment needs have not bought yet. Not enough gold. Masterworking takes a lot of gold. Because you have to roll the item a lot of times. Also endless runs where there is an opportunity for 50 million to choose a passive rank for the amulet. In short, the rotation of gold in the game is not ideal, but there is a place to spend it.

Tempering also consumes a lot of gold. Since if the item didn’t work out, you have to buy a similar or better item and keep making the item perfect (because finding the right item is a matter of having the right stars aligned in the sky). This is all needed to be a character can take the heights. I made myself a necromancer and so far I’ve closed 135 pit solo. But I closed this pit with pleasure, without effort. With the boss long agonised only. I need better gear and crafting.

That’s the point. RMT is losing value. It becomes less and less profitable for the sellers over time.

You’re thinking of it from the buyer’s perspective so this sounds good but from the seller’s perspective this is abysmal.

Price architecture in this sense refers to the game’s internal systems, i.e. how much it costs to reroll enchantments or tempering costs or such. Iirc even to make a mythic using a spark only costs 50M. The billions and trillions players are messing with is all above and beyond.

At least now, to non traders, there is pretty much enough gold here for your usual gold sink, but it’s almost comical. Even random 50M mythic crafting cost is inconsequential when you get over 1B left from regular play (i.e. no trading, no RMT). Even earlier in the season, you’re unlikely to be limited by Gold for your enchantment/Masterwork and mythic crafting, unlike during Season 6.

To traders, item price will keep climbing, as there are SO many people RMT/buying Gold. Otherwise, there’s no point to Gold per se.

Preach. Cocoons inflate all the time for me, whenever I misclick those damn exposed roots the game puts on my way (well, that of my high horse, whose name is Bumpy Bumper) whenever I try to reach somewhere not galloping or even cankering, but at a mild speed trot.
Bumpflation.

Buying better gear, runes, and boss mats. And sometimes refinement tribute runs. Pretty simple.

Buy boss mats and take ur frens on free runs.