What have you done to sorcerer?

This class it’s completely broken and unplayable.

Sorcerer needed HUGE buffs and a massive rework and now it is unplayable.

Really, what were you thinking? I can’t understand it.

8 Likes

What do you consider unplayable? Sorc needed fixes, they delivered and more are needed still.

Wudjido gave the sorc a new rank.

Endgame - F
Endgame Push - F
Pinnacle Bosses - D
Ease to Play - D
Malignant Hearts - C

Nerfing devouring blaze wasn’t a fix. People weren’t using devouring blaze because it was too strong. They’re using it because everything else is too weak. Sorcs are glass cannons without the cannon.

3 Likes

What are you talking about? It was absolutely an outlier. It used to give more stats than whole paragon board.

Devouring Blaze is broken talent in the first place. Burn cannot crit and because of crit damage weight they had to came up with bandaid solution in form of DB+BI. I’d prefer if they removed it all together, but making it optional is also good.

And no, people were using it because AoC forced them to use Immobilize either way, why not slap +150% crit mod on top of it?

1 Like

Stop trolling

Sorc was already weakest class, the only things that could buff it to B/C tier with perf items were Aspect Of Control + Devouring Blaze + max CDR

DB 150% damage → 60% damage
AoC 210% damage → 70% damage
CDR -30%

If they truły thought those were OP/bugged, then fix it but make it up with something else, instead of giving fireeall aspect, +5% dmg to charged bolta, and unique (random teleport to BG3).

Now on every tier sorc is F/Z tier.

4 Likes

That’s precisely the point… Sorcerer potential DPS would always be inflated, simply because AoC and DB existed. They had to fix it before adressing anything else. Now potential DPS is balanced around malignant hearts, we also have completely different damage composition.

Also what in the world gave you the idea that Blizzard cares about maxroll tiers or some youtuber opinion? They have much better tools to benchmark stuff and balance stuff accordingly.
Besides this isn’t world of warcraft, MAJORITY of players dont even get to max level.

While I agree that these changes are necessary, they only represent half of the solution. The same goes for the armor. Applying these without the other half would just make wherever was bad even worse.

1 Like

Its opinion of 99% players.
Diablo 4 rating on metacritic already fell down to 2,3 / 10
Its not isolated opinions, its everyone’s opinion.

Im pretty sure most players will go into WT4, sooner or later. You don’t have to be MAX level.

Blizzard is clearly clueless, they nerfed sorc to the ground after beta tests on normal level 25, then gave everyone +2% buff and big buff to xp, now they nerf everyone, nerf xp, and nerf sorc again to the ground - there isn’t even anymore anything to nerf there, sorc is THAT bad.

Because even with DV sorc damage was still the lowest

So it doesnt matter if it was an outlier, if your gona cut 90% (x) multiplier of my entire crit damage then you better increase base damage of all my skills by 50%

3 Likes

There shouldn’t be a class that relies on all defensive skills just to survive, and even with that, it is behind the rest of the classes in survability.

There shouldn’t be a class that has no base armor (just 200) while the rest have more than 3 times that amount. Paragon boards don’t give sorcs much armor either.

You can’t design most of the uniques for a class with the text: “you get this, but you’ll lose this”. The rest of the classes have one or two items like those, but not many.

You can’t say you will fix Resistances (main defensive attribute for Sorcs) next season.

You can’t release an unique for Season 1 that teleports randomly. Randomly where? On a pool of acid or fire?

Sorcs needs Cooldown and Critical Strike more than any other class. What have been nerfed: CD and CS!.

I agree that Vulnerable should be nerfed. It was OP. But…, if you are going to nerf it, you should buff the other CC options to make them viable: immobilize, stunned, etc.

Those huge nerfs destroyes all the effort we did for a month. Please, don’t just nerf, give us some other alternatives to make other builds and have fun, but just nerfing things is not the solution.

This is crazy. I really, really, really can’t understand who could possibly thought that all this was a good idea. It is insane.

5 Likes

150, 210, how r you getting those numbers? I’m either too casual or not seing something…

Main issue is that I still use it after the massive nerf. For my build there is no alternative source of 30x damage from putting the 4 skillpoints and enchantment on something else.

And I was using a full shock build anyway.

Whatever

I have come across one single sorc in season so far

Just 1 single player

It feels like blizz has deleted sorc from the game. It feels like there are only 4 classes now

Lowest offense AND worst defense for the same character is insanely unbalanced and probably the worst ive EVER seen for a game of this budget and caliber

Im disregarding all the other problems, the lack of choice, the lack of uniques, the requirement of conditions for everything.

Im just looking at this from the point of, if a class dies rhe most easily, its rhe most frail, it has the lowest armor and hp… ext ext
I wouldnt be suprised if sorc players die more often than all other classes combined

In such scenarios, these classes are always given the most damage…. The highest dps to compensate

What happens when that same class actually has the lowest dps… ans then you nerf their damage 50% because of “bugs and outliers”
Wtf?

2 Likes

Explain to me how its justified a literal tank (druid) does significantly more damage… burst and sustain, than a class made of glass

And that damage is applied instantly without conditions. Fantastic spamable aoe, ext

This is rhe worst balanced game ive ever played in my life
Its trash

There is no way they have internal testing of rhe classes

5 Likes

That’s Statistical bias. People bothering with commenting and rating, fall into exreemes and are insignificant.
Diablo 4 sold in 9-10 million copies.
Metacritic has 6000 ratings, that’s 0.06 percent. Same goes for forums, based on general opinion here you would think everyone unistalled game at least twice. Yet, season start had 20 min long queue times. Blizzard has access to better data and statistics, that are collected directly by the game.

It’s the other way around, the numbers dont matter. Just performance against the rest of available options. Damage was too high across the board, everyone got nerfed. Sorc probably still has the lowest potential DPS but the gap is smaller.

Lowest potential DPS AND lowest survivability. THAT’S the problem. I expect to have higher DPS potential if I’m going to be extra squishy. That’s always been the appeal of the caster classes. The challenge of positioning properly and avoiding damage because you can’t tank any of it is fun. Without the damage output, though, the whole thing turns into a chore.

I got out of that; “This is the worst balancing of any game I’ve played of similar quality and caliber” and I totally agree with that. Atrocious balancing. My 3 year old daughter has better balance than the dev team

1 Like

Unplayable is when your maxed level, geared to the teeth with lvl 21 glyphs and can’t participate in end game content.

Well, I am at lvl 100, and I am fine.
Ok, I may not be able to do tier 100 NM, but why care? That is not the end game for me. To me it is first doing everything I missed out during the play through, then I settle for a tier level I think is challenging and fun. Tier 50, 70 or 100, there is no difference just higher numbers, just like the greater rifts in D3.
Of course there will be more varied endgame option in time, I give it time.