What classes will be tanks and healers

For the raids what classes will be tanks and healers I already know Druid will have at least three specs but what about having rogue heal and necromancer tank and sorcerer tank and barbarian just only be dps this sounds fun

what makes you think a group activity needs tanks and healers?

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Barbs will be healers. We already have AOE healing with our shouts. Lol

Nah it will be like a simple dungeon. Ez 30 minutes done by any composition i guess

If i were to guess based on past things Blizzard has done with Diablo, I would guess that these so called raids will be nothing more than ramped up NM dungeons and pits. After the release of D4 I have my reservations. And this comming from someone who played all of the Diablo series.

None, this is not a game were this type of group play is/will be needed.

This is exactly why I dont give a F about raids.

Don´t get me wrong Raids are the top PvE content I ever played in most game but… in MMORPG or even in Division 2 (was my peak, was really hard for first time)

It was bcs (if made right) whole party has different rolles like tanks, healer, buffer dps etc.
It isn´t case in D4, here all of us are dps, yeah there are some buffs here and there but that is it.

Without major overhaul of this (and I hardly doubt it is even possible) it will be just some dungeon with dps checks and probably some annoying mechanics.

I hope I am wrong, but I don´t think you can deliver good raids with current state.

Well, you won’t need those, as the co-op dungeon mode is not a raid in it’s traditional sense. Probably some rouge like where muliple people need to finish multiple tasks simultaniously, in tandem to progress further in to the next level. And there’s probably going to be a boss fight, but nothing like a raid boss.

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…you’d have a lot of mechanics to sort out like taunt, aggro, the ability to cast a spell that affects teammates, many ects

DBM, much needed for the raid/dungeon xD

Personally I don’t think the raids are going to be that involved. The mechanics will probably just involve timing certain things, dodging certain attacks etc.

I don’t think it will be designed to be challenging enough to require specific roles etc.

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Doubt the holy trinity will be a thing is d4 raids.
They must have a different vision for d4 raids than the classical mmo type.
If i would venture a guess then it will include more solo or duo activities while others do something else.
For example, half of the raid is stuck in an endless loop of enemy waves, each increasing in strength, only stops after the other half of the raid has defeated an enemy commander.
Maybe they take some inspiriation from lost ark when creating raids.

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