I stoped reading at your first invalid argument which was right away obv spiritborn was broken and bugged and the best class but plenty of people played non spiritborn classes at no point was anyone forced to only play one class
I mean you could only get it directly Blizzard for long enough that if you didn’t get it from them by the time it cane out on Steam then you weren’t really interested in the first place. How many people on planet Earth would buy a game they already have that will work exactly the same on the exact same PC and spend hours waiting for it to download just to bring up Steam numbers? So what reasons does that leave to buy it on Steam? Die-hard fans that buy multiple copies. People dedicated to Steam. People who hate Blizzard, because of a weird “it is good to hate big companies and rich people, because it makes me righteous and excuses the immoral things I do” mentality. To give bad reviews.
I never understood why people want to watch someone else play instead of play themselves beyond seeing what the game is like. I wouldn’t know how to properly label it, but Diablo 4 has an audience that is mentally different from the other games mentioned, so it is hard to explain beyond the same way you can’t fathom people not watching twitch is how we can’t fathom why in the world people are watching twitch. Of course there are people who cross over.
the ratings are a valid point but the rest of the post is pretty stupid, lol
S6 is empty since third week. Absolutely no one liked the changes. the amout of RNG, the low weights in certain affixes and tempering… the very low Ancestral drop rate and when something drops, usually its trash, the much higher class powers required to finish the pit 100. No one liked the idea of upgrade the glyphs in the pit. No one liked the chance of failure to upgrade the glyphs (just more RNG)
I liked the expansion itself but everything else is much worst than S5.
In S5 I saw a lot of players online up to the last days of the season so the end of season is not a excuse…
The bad design is the root cause.
The peak being higher is also a good indication.
It’s not all worthless data
D4 bad. This is no secret by now folks
I’m… not sure that’s how umbilical cords work? Or udders. But a funny image
Its not about being patient, I play the game because I enjoy it.
I agree we shouldnt get hung up on twitch numbers, but then again they should have never been brought up in the first place as its a disengenious argument to begin with for the various reasons mentioned.
At this point people just need to accept that D4 is what it is for better or worse. Its not getting another revamp and I doubt any major changes are coming on the horizon except for one more expansion to finish the story. If its not your cup of tea, POE2 is here now to play. I’ll be enjoying both.
What am I doing about D4?
well… I’m currently playing around in unity and reinstalling a lot of old ARPGs to try to remember why i like them.
Did d3 become a ghost town a few weeks after its expansion launched? No. Did d3 become a ghost town a few weeks after season 1 launched? Also no.
Do you have any numbers to back up your claim besides forum trolls and steam which it has been pointed out repeatedly almost no one plays Blizzard games through steam.
People keep minimizing the metrics from Steam but they are wrong to do so. When it comes to the total player count, I agree that Steam numbers are totally irrelevant. But to estimate how many players stopped playing since the start of the season, the numbers are perfectly relevant because the sample size is large enough and players on Steam are no different players on BattleNet.
While we never have the total number of players, we can still have a good estimate of the %player reduction as the season progresses and we can make comparisons from one season to another.
tbf, watching other games is way more interesting than d4 where all it takes is 10 mins and you have seen everything the game has to offer: it’s so boring! but i am sure blizz will get around to adding an actual end game in the next expansion for sure. preorder soon ™.
well said! those white knight defenders might not realize that it was this kind of sample study to gauge community sentiments that ultimately led to brexit.
I am convinced Microsoft has taken the lead on coding and is destroying this game’s performance…
Everything else will fall in line with that.
at the end of the day, we are not ‘humans’ in the eyes of blizz, we are infact mere numbers on a spread sheet. you think they care what we think? news flash, they don’t.
Some of us have tried over and over to explain this…sample size…hencecsteam numbers do matter…few here understand the concept…but please, keep trying as others and i for 1 have given up
True that an incomplete data can sometimes indicate a trend, it is also true that a small portion of a dataset can paint wildly different pictures of what the data means than the whole dataset. Especially when all of the subset came from a single channel that may inject bias e,g (maybe more steam buyers have a tendency to play a lot of games and move on more quickly to something new than people purchasing through other channels)
for me the only conclusion you can accurately draw from the decline of players on steam is that many people who bought the game on steam did not play it long.
transposing this conclusion to an entire dataset may make sense to some to try to justify a sentiment on a game forum but would get you laughed out of the room in a science or business situation.
that said…
it is clear that many people are not satisfied with this game, and it is generating less fun and $$ than it would if those people were happy with it. Whether they are a minority, plurality, majority doesn’t really matter if the only statement you are making is that it could be better
How did you manage that?
If you are saying steam players are fundamentally different than other players than the data analysys would include a larger margin of error…yet still very accurate math wise.
The ones laughing in this room would simply not comprehend.