What about campaign monster scaling?

I love how there wasn’t even a mention of a campaign in the campfire chat. (Or i missed it)
Before 2.0, campaign monsters were scaling up to level 50.

Will they after 2.0 scale to any (standard) difficulty you choose?
I guess you won’t be able to play campaign on torment difficulties because those unlock only with the pit and the pit is unlockable after beating the campaign?

They need to make campaign a competitive way of leveling, so we can mix it up sometimes. Or give some ancestral cache after beating campaign lilith.

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I vaguely remember them saying there will be a mindcage like feature (it not just mindcages) that will allow the player to make any content more challenging or as challenging as you want. They did not specifically say whether you would have access to it before the campaign ends though.

My guess is the monsters will level with you to lvl60 and there is a 30% chance they thought about having access to these mindcages during the campaign. We will find out in PTR this week.

I also was only half listening :stuck_out_tongue: