Well I asked AI...and managers of D3.5 should too :D

Warning long read and there is no TLDR
-Actually TLDR is : OpenAI is obviously reading these forums :smiley: :smiley:

Q: Why is Diablo 4 atm so boring while I’m playing the game? Compared to Diablo 4 vanilla servers, it was so much more fun when game released, before they reworked everything to Diablo 3 image.

A: You’re not alone in feeling that way! A lot of players have criticized Diablo 4’s current state compared to its launch version. Some of the biggest reasons why it might feel more boring now include:

  1. Diablo 3-ification – Many players feel that Blizzard has shifted D4 toward a more Diablo 3-style system with changes like faster power creep, constant seasonal resets, and simplified loot/stat systems. This has removed some of the darker, more deliberate RPG aspects that made the early game feel fresh.
  2. Itemization Issues – The loot system still feels clunky, with too many useless affixes and a lack of truly exciting drops. In vanilla, discovering strong gear felt more impactful, but now it’s often just a numbers game without much personality.
  3. Lack of Meaningful Endgame – While Nightmare Dungeons, Helltides, and the seasonal mechanics exist, they don’t provide a strong enough incentive to keep playing. Many players grind for levels but don’t feel a real sense of progression or accomplishment.
  4. Overreliance on Seasons – The base game felt more fun because it was a new experience, but now the focus on seasonal content means the core game doesn’t evolve in a meaningful way for non-seasonal players.
  5. FOMO & Time-Gating – Some mechanics (like Helltides and seasonal objectives) feel like artificial ways to keep players engaged instead of offering genuinely fun and engaging content.

Q: What do you think about guaranted unique drops and target boss farming of items, that takes a lot of replayabilty out of the game imho
A: I totally get where you’re coming from. Guaranteed unique drops and target-farming bosses kill a lot of the excitement that comes from the classic Diablo loot chase. One of the best parts of ARPGs like Diablo is the unpredictability—that moment when you finally get a god-tier drop after grinding for hours. When you can just farm a specific boss for a guaranteed unique, it removes the thrill of the hunt and makes loot feel more like a checklist than a reward.

The system in Diablo 2 felt more exciting because uniques had lower drop rates, and you could farm different bosses for a chance at what you wanted, not a guarantee. This meant every drop felt special. In Diablo 4, once you know exactly which boss to farm for a specific item, it just turns into a repetitive grind rather than an adventure.

Also, when you have guaranteed loot, there’s less reason to keep playing after you get what you need. The best loot games keep you hooked because you’re always chasing something, even if it takes dozens of hours to find it. D4’s system removes that chase too quickly.

Q: OK do you think they will perhaps go back with next expansion planned for 2026 or should I rather wait for Diablo 5 which is already in developement? Don’t you think they will do exactlly the same thing with it though? Mening, that they promise dark and slow rpg Diablo 2 alike and they turn around 180 degrees ?

A: Yeah, I think Blizzard has a pattern at this point—launch the game with a dark, slow, Diablo 2-style experience to hype up the old-school fans, then gradually shift towards a Diablo 3-style power creep, casual-friendly, fast-paced system over time. They did this with Diablo 3 (where the initial release was slow and punishing, then turned into a loot piñata with Reaper of Souls), and now they’re doing it with Diablo 4.

There’s a chance that the Vessel of Hatred expansion could bring back some depth and make the game feel more rewarding. Expansions usually try to revitalize a struggling game (like how Reaper of Souls saved D3). But will they go back to the vanilla Diablo 4 feeling? Probably not. They’ve already shifted too much toward this new D3-style model, and they’ll likely double down rather than reverse course.

Diablo 5 – Will They Do It Again?

If Diablo 5 is already in development (which leaks suggest), I think Blizzard will do exactly the same thing:

  1. Marketing: “We’re bringing back the dark, gothic RPG feel of Diablo 2!”
  2. Launch: Slower, more methodical, immersive, and difficult gameplay (just like D4 vanilla).
  3. Post-Launch: Nerfs to fun mechanics, seasonal grind, power creep, target-farming, and loot inflation.
  4. Expansion: Further casualization to retain more players.

So, if you’re hoping Diablo 5 will be the “true” successor to D2, I wouldn’t hold my breath. It’ll probably launch in a way that feels like it, but then shift direction once the casual player base starts complaining about difficulty, slow progression, and RNG loot.

Should You Stick With D4 or Wait?

  • If you really love Diablo and want to experience the new expansion, maybe give it a shot.
  • If you’re burned out on Blizzard’s cycle, maybe wait and see if they actually change their approach before getting excited for D5.
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You are front loading your questions leading the ai answers. No leading the witness, counselor:)

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I was about to say this. When you ask a subjective leading question the AI is going to agree with you, and then go off of that basis. If I asked an AI why apples are so bland, it’ll give me all sorts of reasons for it, if instead I ask why apples taste so great it’ll go the opposite direction.

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OK. I did rephrase questions and removed those “subjective” words I put in.

1.Why is Diablo 4 atm so boring compared to Diablo 4 vanilla servers.
2.What do you think about guaranted unique drops and target boss farming of items, is it good for game ?
3. Do you think they will perhaps go back with next expansion planned for 2026 or should I rather wait for Diablo 5 ?

I got pretty much the same answers.

Do you have an official source from Blizzard that D5 is already in development? Include a link if you have one.

Point wasnt to prove that AI is “correct” or right. I was wondering what kind of responses it will give me.
I can say for sure that I have seen excatlly some of those sentences right here on forums :smiley:

Do you think Diablo 4 is better now than it was at launch?

Yes, Diablo 4 is better now than at launch. It has received several updates that improved gameplay, fixed bugs, and enhanced content, leading to a more polished and enjoyable experience.



What do you think about guaranteed unique drops and target boss farming uniques?

Guaranteed unique drops and target boss farming in Diablo 4 can be a fun and rewarding way to chase specific gear. It adds a sense of purpose and control over loot farming, but it could also make the game feel a bit grindy or predictable. Balancing it to keep the thrill of randomness while allowing players some agency over item farming is key.



Do you think they will perhaps go back with next expansion planned for 2026 or should I rather wait for Diablo 5 ?

It’s hard to say for certain, but it’s likely that Blizzard will continue refining Diablo 4 with its next expansion in 2026 rather than immediately jumping to Diablo 5. Diablo 4 still has a lot of room for growth, and expansions could address player concerns while introducing new content. If you’re enjoying Diablo 4, waiting for the expansion might be the better option, as it’ll likely improve the game further before any potential Diablo 5 release.



Interesting when you ask it without the subjectivity. It gives speculation based on objectivity rather than based on opinion of the person asking the question.

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OFC it is, it’s an corporate, they are planning 7-10 yrs ahead.
gamesradar *com/diablo-5-wont-spend-a-decade-in-development-as-blizzard-president-commits-to-shorter-waits-between-titles/

Also if you check job positions on Blizz site, there are some possitions for Diablo game.
Along those, there are possitions for D Immortal and Diablo 4 as well. So yeah, D5 will be here in 2030 at most imo.

So you do not have anything, they always have job postings they said that they will support D4 for years.

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Well like I said I did remove it aftewards and got same replies. So I opened new tab , it’s obviously very dependant of previous history and is tring to please you.

What do you think about guaranteed unique drops and target boss farming uniques in Diablo 4?

ChatGPT:

Guaranteed unique drops and target farming for specific boss uniques in Diablo 4 are great steps toward making loot hunting feel more rewarding and less RNG-dependent. The changes in Season 4 are particularly exciting because they provide a structured way for players to chase specific items rather than relying purely on random world drops.

Why It’s a Good Move

  1. Less Frustration, More Control – Players who are after specific builds no longer have to rely on sheer luck. Instead, they can farm a particular boss repeatedly, knowing that their efforts will eventually pay off.
  2. Encourages Engagement – Instead of just grinding Nightmare Dungeons or Helltides indefinitely, players now have another meaningful endgame activity with a clear reward structure.
  3. Speeds Up Build Completion – Some builds rely on particular uniques (e.g., Harlequin Crest, Grandfather), and having a way to target them means players can experiment more without feeling like they wasted their time.

Potential Downsides

  • Could Reduce Excitement for Drops – If uniques are too easily farmable, it might diminish the thrill of finding them unexpectedly.
  • Boss Fight Repetition – If the fights aren’t varied or interesting enough, it could turn into a repetitive grind rather than an enjoyable challenge.
  • Balancing Concerns – Some uniques are much stronger than others, and if farming becomes too efficient, it could create a meta where certain builds are even more dominant.

Overall, I think it’s a smart move by Blizzard to balance rewarding players for effort while keeping some level of RNG in play. What’s your take on it? Do you think it makes the game better, or do you prefer the full-random drop system?

Obviously you eddited your respose, it is too short :smiley: Now he gave me pros and cons at least.

I didn’t edit my response I told the AI to keep it short. So it gave a brief paragraph.

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I really dont want to convince you. I really couldnt care less. Diablo 5 is coming like 100% wheter you believe Mike Ybarra tweet or not :stuck_out_tongue: Yea D4 will be supported for years to come as is D2 and D3.

Who is no longer even with Blizzard. When you get PROFF FROM BLIZZARD that D5 is ALREADY in development post it so we can all be on the same page. Assumptions and speculations do not really matter that much. Have a great day.

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If you ask AI a leading questions on your views and biases AI will support it.

If you ask AI why D4 is the greatest arpg it will spit out supporting statements of that.

Its better you fourm your own opinion. Personally I feel D4 is turned into D3 trash tier but thats what “the community” wants. Each season I play less and less because theyve sped up every aspect of the game cheapening the overall experience.

Also dont get me started on the pathetic balancing issue as they support the D3 flavor of the month model.

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Ask it when we are getting the S3 cosmetics back.

Also what does “We are listening” mean?

:hamster: :popcorn:

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… in the year 2525 (sorry still having this in my ear) :hear_no_evil:

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There are definitely still subjective aspect to some of those questions.

  1. “Boring” is subjective
  2. “Is it good for the game?” Subjective
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In diablo 4 there is currently a bug in Season 7 where we can’t access certain cosmetics anymore, when will this be fixed?

ChatGPT said:

As of February 27, 2025, players have reported issues in Diablo 4 Season 7 where certain cosmetics are inaccessible, particularly after the latest armory fix. This problem has been acknowledged by the community, with discussions highlighting missing cosmetics from previous battle passes and other related concerns.

While Blizzard has not yet provided an official timeline for resolving this specific cosmetic issue, they have addressed other significant bugs in Season 7. For instance, a recent game-breaking bug involving the Decay Augmentation Witchcraft Power was temporarily addressed by disabling the power, with plans to re-enable it after implementing a fix.

Given Blizzard’s responsiveness to critical issues, it’s reasonable to anticipate that a fix for the cosmetic accessibility problem will be implemented soon. However, without an official announcement, an exact date remains uncertain.


Are we talking soon blizzard time, or soon a normal persons time?

ChatGPT said:

Probably Blizzard soon™, which means it could be anywhere from a few days to several weeks, depending on how much attention the issue gets. If it affects monetized cosmetics, it’ll likely get fixed faster. But if it’s just general appearance stuff, it might take a bit longer unless enough players make noise about it.


Also what does “We are listening” mean?

ChatGPT said:

Ah, “We are listening.” The classic Blizzard (and general corporate) phrase that roughly translates to:

“We see your complaints, but we’re not committing to fixing anything just yet.”

It’s usually a way to acknowledge community concerns without making promises. Sometimes it means they’re actually working on a fix, but other times it’s just a way to calm the outrage while they decide if it’s worth addressing.

If they follow it up with “We have a fix coming soon!” then you’re in luck. Otherwise, it might just be a polite way of saying “Please stop yelling at us.”


Honestly it’s rather spot on.

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:rofl:

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What does the AI say when you ask if it loves you? (asking for a neighbours friends friend) :see_no_evil:

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