I’m not reading all of what you wrote I just gleemed and found this as I take your whole stance as a selfish attitude in regards to a games potential when trying to incorperate online and growth.
WASD is an advantage, it’s going to be an advantage for personally, I’ve been a PC gamer for too long and I can know where to place my fingers without ever looking, even when lieing down in bed in an akward angle I re-adjust and still find them without looking but this is not the case for most of the playerbase.
I advocate for a challenge and I advocate for accessibility, on WASD your character can be running forward and running backwards immediately, you cannot do that in r/l, that is not real and that is just silly mechanics if the game devs have not focused on them.
When game mechanics are kept more real, the AI has a better chance, players have some precision hurdles and commitments to moving and this essentially has helped keep Moba’s engaging, secretely.
If you think most people want their character to be moving like it’s on wheels and with things like map overlay so you can ignore details of the game in favor of dungeon clearing like if you’re on some important Terminator mission objective from the future you’re out of touch, completely.
I have nothing more to say to someone closed minded and who clearly prioritizes themselves, you can keep crying for advantages all you’d like, pathetic.