I encountered chinese/korean players who were able to steal loot from my instance.
As soon as Blood Maiden died someone else always picked the loot from the ground. I was not able to get anything.
I reported all the nearby players with description “stealing loot from the ground”. Maybe someone @Blizzard can inspect the accounts I reported.
That’d be weird as the loot is supposed to be only viewable by you.
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Yes, that’s very strange. The server does have to generate the item drops for all players when a mob dies, but there’d be no reason for the server to send the UUIDs for your items to all the other clients.
Of course these are game devs, so that might be exactly what they’re doing 
I just have to ask as someone has too… Are you sure the items were not just ‘hidden’? Pressing Crtl makes them appear again.
I mean we load each-others stashes, maybe they were ‘storing’ them for you. 
They were clearly trying to get a reaction from me. I didn’t say anything so they got bored and TP’d out after repeating their trick a few times. It was a party of 3-4 players.
I mean if true then they’re taking advantage of a server side security weakness of some sort.
Well, we don’t know for sure if they actually got the loot, or did they just make it disappear. They walked to the corpse of Blood Maiden and then seemingly picked the items one by one.
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Yesterday i did the maiden solo. Im not selfish but i didnt want to be maidenless anymore. A chinese player popped up and after 5 seconds i stand there no loot, no clothes, just shame.
And then i danced and laughed and cried at the same time.
If they were able to do that, then it means that the server sends the item ids to all clients, which means that this would be
a) One of the worst data models the devs could have come up with - like the modeling equivalent of leaving the password set to “guest”
b) Difficult to fix.
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I sent them email but I don’t have any additional information. I just requested them to inspect the 4 accounts which I reported.
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See if you can capture it on video - that will make the issue catch fire.
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OP probably accidentally hit alt button, imagine during ritual summon the ground is littered with loot.
That is some strong accusation, better have evidence.
@rambo I’m familiar with this kind of stuff, I can recognize cheating. Reversing games used to be my hobby.
Did you see it one by one being picked up or did you see it for a second then it disappeared all at once? If it all disppeared at once, prob a bug not a hacker.
Given how poorly there net/multiplayer code is I wouldnt doubt it though lol.
It looked the same when someone is quickly picking seeds of hatred in PvP area.
Of course there is a possibility it was all just a big coinsidence: A result of a bug happening on the server + suspicious korean players acting weird and nothing else.
I would still say I’m 99% sure it was cheating.
It is no coincidence - happened to me multiple times and it was only the GA affix legendaries that got picked up one by one. The players next to me had Chinese characters so I could not interpret their account names.
The players next to me had Chinese characters so I could not interpret their account names.
Screenshot and upload it to google lens. It has a translate function.
Btw, I stopped reporting trade channel spam bots so I can see if Blizzard bans one of these suspected cheaters. Haven’t heard anything yet.
Pure guessing… Because every other player need to load everyone else’s inventory into memory, that means when new items drop for you, that item also appear on other player’s memory, just that the “pick it up” label gets hidden for other players.
So all that is required by cheater is to know where that memory is, monitor its changes (meaning all new items) and call the API with the UUIDs to pick up that item.
A potential fix is to add a checking on that “pick up item” API to match the player id.