Wands vs staffs what you got?

that cool down reduction though

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Staff when levelling up… but then I started to use wand around level 65… need all the different affixes I could get…

what would you use for pvp?

never seen a single staff that didn’t suck

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I am running a staff atm simple because its providing me with better attack damage and stats. But I will switch to wand when a good ancestral one drops for the attack speed + the extra aspect I can add to a wand+focus

I use a 816 + 25 staff with critical damage + damage on vulnerable + damage DoT and + 171 intel with 70% aspect of control
For a firewal who hurt at 500 k by tick

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As is, how can we go without maxing cooldown? Unstoppable is a major problem. So I agree. Staffs are useless without CDR.

Staff is for raw damage while Wands allow you to have faster attack speed. This is magnified when you add more bonuses from the offhand item. A staff is better when you don’t have other items to maximize the benefit of the wand.

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Staff with high CC bonus damage = good to quick clear rooms when enemies are frozen, you’ll notice that your damage is significantly higher after you freeze the room and ice shards start flying everywhere.

Wand + OH = better when fighting bosses/elites that cannot be cc’ed, with CD bonuses, better for survivability as well with quicker CDs to your Novas and shields.

For me, i run staff till level 85+ till i change out to Wand + OH and never looked back. the survivability with the CD reduction alone makes it worth it even though i hit for lesser compared to staff against white mobs. i dont need to see 600k-700k IS damages when 300-500k damage per IS wipes the room as well. It really the bosses and the survivability that we need to worry about for sorcs.

Rmb; a dead sorc does no damage.

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I prefer the dagger :rofl:

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Both and I do mean both. You should have a setup for wand/offhand and a staff in preparation for Blizzard realizing they fed up the class and give us a 3rd weapon slot.

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I’d prefer a staff but it doesn’t make sense to when you can wand/focus for better performance. Are there even any staffs (staves?) with CDR?

No Staffs are big damage sticks. 60% Crit Dam/Vuln/Core and 190 Int. Just a big damage stick.

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What other viable spec do we have other than ice? If you’re ice then you’re wand, it’s just that simple.

Neither… I use dagger for close enemies bonus

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CDR is a royal pain, even at lower level. Seems like this class simply HAS to have better CDR, or (better yet) simply shorter cool-downs on skills. It’s frustrating to play with so many skills unavailable all the time.

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I am currently using one that gives me almost 300 intelligence and it’s got a nice damage roll. Got it very early on in T4 and haven’t been able to replace it just because of the massive damage boost from all the int and the all stats roll helps me meet all the requirements for secondary rare paragon node bonuses. Works great for my off meta Meteor build. Now if only Fire builds weren’t a dumpster fire…

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As I stated before this is the the weapon breakdown for 2H weapon vs 1H and offhand.

  • Staff (2H) = High damage but slow attacks unless you focus attack speed (DPH focused)
  • Dagger/Wand (1H) + Offhand = Faster attack speed and more bonuses but less damage per hit (DPS focused)

As I stated before you can make a Staff attack faster but you’ll need to use more bonus slots on gear to achieve this.

Question then… Assuming one doesnt need the extra attack speed an does a firewall build, would a staff be better?

I am running a staff with my Meteor build and it has the Aspect of Ancient Flame which increases my attack speed by a whopping 100% every time Esu’s Ferocity triggers. That way I get the best of both worlds.

People love their focus for the extra cooldown reduction but really it doesn’t amount to all that much. Shaving off a few seconds from your ultimate’s cooldown is not much of a DPS boost and our defensive already have pretty short cooldowns so a percentile reduction comes out to milliseconds.

That said, if you’re playing an Arc Lash build and focused on proccing lucky hits then you’re definitely better off with a wand/focus combo. I just don’t play that kind of build.

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