• Skills:
- Bone Spear: spear does not deflect when fired into a horizontal surface.
- Golem: golem revival cooldown timer is unaffected by CDR and Decrepify.
- Bone Storm: does not apply to a Golem after it is revived.
- Passive skill “Hewed flesh” (create a corpse by lucky hit) doesn’t work when mob got oneshotted, and player does not receive fortify 6% from the “Necrotic Carapace”.
-
[from 1.1.0] Passive skill “Imperfectly Balanced” now has one rank instead of three.fixed in 1.1.1 - Passive skill “Rathma’s Vigor”: 12sec-counter is erroneously reset when interacting with mount.
- Blood Surge: damage is not applied if enemy is in a different plane (e.g. standing at the stairs two feet below you).
• Aspects:
-
Aspect of Shielding Storm: gain a Barrier <…>.
— [from 1.1.0] now reaches a maximum of max Base HP without stats from gear and paragon instead of max Total HP (for me, it’s ~58% HP instead of 100% HP).
silent fix HOTFIX 2 - August 11, 2023 - 1.1.1 -
Protecting Aspect Information: <…> While standing in the bubble players are Immune. <…>
2.1. — immune doesn’t apply to minions.
2.2. — bubble doesn’t trigger when taking damage over time effects.
2.3. — icon is displayed in the buffs panel instead of the debuffs panel. -
Splintering Aspect: Bone Spear’s primary attack makes enemies hit beyond the first Vulnerable <…>.
— every mob hit by a Bone Spear or Bone Shards becomes vulnerable, and after the patch v1.1.0 mobs become vulnerable with a ~50% chance of being hit by a primary attack of Bone Spear. -
Osseous Gale Aspect: Bone Storm consumes up to 8 Corpses <…>
— doesn’t work by a Golem. -
Aspect of Serration: <…> also increases the Critical Strike Damage <…> up to [30 - 40]%[+].
— it’s actually multiplicative buff [x], not additive [+]. -
Aspect of the Umbral: Restore [1-4] resource of your Primary Resource when you Crowd Control an enemy.
— is not triggered by minions (e.g. cold mages). -
Blood-bathed Aspect: Blood Surge’s nova echoes again <…>
— an extra wave doesn’t give a stack of Overwhelming Blood.