What I want;
- Remove aspects from gear and put them all in the class skill trees(related to Codex change, more on this later).
- Removal of aspects from legendary tier items made them redundant. Get rid of legendary tier and instead make ALL of them part of the Unique tier, rework the affixes and stats accordingly to bring them up to the standard of Unique tier items.
- Get rid of alot of the bloated, useless affixes(ex; damage to injured/healthy) and make them more generalized. Generally DO NOT make items class specific, open them up to all classes with exceptions here and there.
- Codex of Power; since class specific aspects are now moved to skill tree, this will now be for powers that are non class specific, create new interesting powers to put in here.
My first 2 points are the most important out of that list. The problem isn’t so much the bloated pointles affixes, they can be ignored without consequence. The bigger problem is the class specific items that kill build diversity and pigeonhole people into builds they might not want because the aspects that they really want hasn’t dropped, it also vastly limits the player’s access to the item pool because generall only 1/5 of these items are usable by any class at one time. Also removing aspects from items has the added bonus of freeing up a huge part of your inventory stash(you’re not hoarding for future use), killing 2 bird with 1 stone. Making these changes would open up alot more options on how to build your character.
Now on to what i’m actually expecting the upcomming changes to be;
- Removing bloated affixes/stats(good start, but not nearly enough)
- Adding in new affixes/stats that wont make any significant impact.(i have a feeling some will come with their own problems)
- Adding ALL aspects into the Codex instead of keeping some to item only.(again, kind of good but RNG rolls when imprinting from codex need to be implemented as well, if only to get rid hoarding aspects and clogging inventory while keeping the RNG part)
Feel free to include your own that you feel is important or to tell me how my list of changes are absolute garbage. These changes i proposed ideally should come with changes to other aspects of the game to really make them shine but thats another issue altogether. I’m fully expecting though that none of the changes i stated will be made, not even close it will be closer to the “what i’m expecting” list, with few variation here and there. We’ll see though when S4 arrives.