There is a big flaw in your logic…
Blizzard purposedly made changing builds a pain in the a…
If the design would be to change builds for specific content, we would have easy, cheap ways to change builds, like other games have
how easy are you changing builds in PoE?
You need to level at least a skill from lvl 1 to lvl 20, make it 21 and then get all the supports for it.
and then, you need orbs to reset the skill tree.
Each class should have multiple builds that can clear uber lilith. Anything else is laziness.
No it should not. uber lilith is not for everyone(that includes me) i could not legit kill it. i had to resort to bonespear necro.
It feels like there isn’t much build diversity because people want to get it right so as to avoid the ridiculous cost of respeccing. So they look up guides on what works and everyone ends up doing basically the same thing.
There should be no cost for respeccing. It adds nothing and just makes the game less fun.
Most i paid, at lvl 100, after a few good resets, was 9 milions…i`m making around 1-2 milions in a single dungeon. run 4-5 dungeons to full respec? does not seem expensive.
Well the difference between PoE and D4 is that in PoE almost any skill can be build to do either T16 maps or ubers. There is no variety like that in D4, u are stuck with certain aspects to make a skill work at all for higher lvl content and this also means u really dont have any variety in gear options
lets not even talk about the amount of items and stuff you
d need to do it with a “less perfect for ubers buid” you would strugle like hell…probably any build in diablo4 can do lilith too, with enough dedication.
you’re right, PoE has dedicated builds for different purposes.
problem in D4 is, there are no different purposes.
it’s NMDs and thats it, sure uber lilith exists but there is like zero reward tied to it (achievement and a mountskin i think?) so once you’ve done lilith, there is zero point to do it again. and all you’re left with is NMDs.
and even there, it’s fewish builds that go high.
thats a totally different issues, which i agree with completly. but PoE lunched with 3 acts, 3 dificulties and maps. that
s it.
Devs literal mantra was “play your way”…that set the expecation.
You can play you way, no problem. But like in PoE, not everyone has to do uber bosses and tier 100nm dungeons.