So this topic is probably getting beaten to death but I figured I’d put my two cents out there.
I think the concept behind crafting uber uniques is awesome but for casual players the ratio for crafting is abysmal. My uncle and I after like 60 Duriel kills finally got our first ubers yay! Well its the uber unique staff for both of us that really serves no purpose for any build. Fantastic material for breaking down sure but now we have to get 4 others to do so. Pretty ridiculous. The drop rates do not balance out well and feel more like a kick in the face with the new crafting system.
We genuinely need to make better use of this system. I would love to see the amount of sparks needed go up a bit but allow us to break down regular ancestral uniques for sparks. Like say 1 spark per regular unique and then 5 sparks per uber or something I dont know. Then make it to where we require like 50 sparks for an Uber.
I want grinding to feel purposeful I want to see results from what I’m doing as I play. If I’m getting uniques I don’t need I want to make use of them towards something I will use.
Lets take it a step further. Currently I really want to play a Stormclaw build on my 100 druid and have been farming Varshan for the Staff of the Crone. This dude’s ipower range for unique drops is way too large for level 100 characters when we all know how much ipower matters for a weapon as it relates to our damage. I have been getting nothing but ~880ish Staff of the Crone’s (with bad rolls but thats a whole other topic). I think it would be incredible if we could craft ourselves regular uniques as well with higher rolls and ipower using sparks we get from breaking down uniques we don’t like. It’s especially painful when these uniques which are integral to an entire build and you can’t even find a good one to use. You can’t play stormclaw effectively without Staff of the Crone.
I just also feel with drop rates being so bad the items needed for boss spawns feel really lopsided. For example my uncles and I have run Malphas about 50 times. One of us got one of the unique stones and thats it. We do runs every week. I was trying to grind Igneous Cores earlier today from Heralds of Malphas. I spent about an hour and a half killing them back to back with 3 Igneous Cores to show for it. Thats not even enough to summon Malphas once. We seriously need drop rates to either be more generous or just for bosses to require fewer of the materials because once again it doesnt feel like rewarding gameplay when you burn all of your boss materials for like 40+ runs of a boss with nothing to show for it.
I get it that uber uniques and uber stones are supposed to be rare but theres no fun in this level of rarity when it feels like we’re essentially doing a weeks worth of work getting together to beat up an evil slot machine and leaving with nothing to show for it.
A season in Diablo 4 is relatively short and it’d just be nice if I felt like I could thoroughly enjoy everything I wanted to try within that season even as a casual player.
I hope this came off as constructive and not rude. I genuinely like the game at its core but often times this season I just feel like I’m being punished for spending time playing it rather than rewarded.