Trading and in-game chat are communtiy-made problems

…because the game currently DOES support a global trade chat and local regional chats. There’s not much else Blizzard can do to force people to interact with each other short of forced grouping. The problem is actually that modern gamers are extremely atomized individuals and prefer to not interact with others at all outside of small cliques like guilds or clans. Compare 2005 WoW Barrens chat to 2023 Hardcore WoW Barrens chat. The difference is day and night despite it being essentially the same game.

So no, Blizzard can’t solve the problem of people simply refusing to be social in an MMO. And this is not just limited to Blizzard games. All modern multiplayer games and MMOs have non-existent social aspects because spamming an emote wheels is about as social as people willing to get. Other than that, modern gamers would rather treat others as faceless robots who exist for their convenience and only use social functions to bully, troll and harass others when things don’t go their way.

1 Like

Is there a global trade chat? I haven’t had the game installed since 2 weeks after launch, but was under the impression that global, trade, and world chats only ever counted the 12 players in your local shard. I never saw any post or dev video or anything saying otherwise.

1 Like

Chat is not global, there is absolutely no way it is.

1 Like

Currently does not. Trade chat is instance based, at most you can talk to 11 other people. You have to use third party websites or apps to talk to people on a large scale. Currently can’t be done in game. Thanks for playing though you get a 0 out of 10. There you go.

1 Like

I dont know what game you are playing but D4 dont support any form of global chat.

I can understand that global chat or lfg are not planned to be included in the game but then why tf are you making an open world game where you can see other players but cant interact with them besides stupid emojis? I doesnt matter how wow were and how it is now. Global chat, auction house and lfg are partially the reason why i played wow for over 4 years. You dont feel alone, you can socialize if you want to, you can find people to play with if you want to.

Stop putting all D4 players in the same drawer. There are people who want to play alone and there are people who want to easily find a group of people to play with.

Open world game without possibility of socializing and forcing people to install third party software to do so is a big joke

1 Like

I guess since you got literally all your facts wrong it’s no surprise you got this one wrong as well.

I currently play half a dozen other games. All but one of them have zone chat, instance chat, global chat, and trade chat channels. 3 of them have “private”, make-your-own channels. 4 of them have global auction houses/exchanges. Most of them have some sort of tutorial or guide on using the chat, or at least clearly labeled tab names.

It’s extremely rare for any of them to ban you for using the official trading system and trading with a complete stranger who may nonetheless have engaged in RMT.

Chat and trade are quite active in all the games I play that have them. It’s not necessarily good or interesting or even tolerable chat, but it’s active. (And there are block/ignore functions for the worst offenders.)

Honestly the chat and trade in D4 is so poorly implemented and introduced that I suspect most people have no idea there’s anything even there beyond the main chat that shows by default.

For any game that relies in part on the social and trading aspects to hold player interest, those are some pretty glaring gaps.

Every time I turned on chat all I got were ads for people selling items on websites. Then I said something in chat once, and for the next month all I got was friend requests from gold sellers. Going out on a limb and going to say it isn’t a community made problem.

the trade chat is instanced.
there is no global chat and if there was one believe me it will be full of people chatting and would improve the player retention hugely.

Blame the community.
Blame the Forums.
Blame the Social Media.
Blame the Players.

Yes.
It’s all our fault that there’s not a single valid non 3rd party method to theorycraft(ie. build/ SEE, in full Paragon & not micro board-by-board), trade, group-up etc.
We are all bad and naughty.

3 Likes

bout time you realized it too….lol

1 Like

My shame is…bablical? Babbleical?
I could babble on for days about it basically. Ask me about my hair sometime.
It’s all my/our/we fault.
If hands were only held. If feedback was only given.
Shame on us!

1 Like

bots will always exist so the absence of a global chat is a great thing.

There’s the catch.

It’s like BOA vs Trading~ALL vs Trading Limited: “RMT will always exist so let’s not allow trading”.

It’s a cop out.
They could EASILY have an in-game community channels that the Community supports with “Leaders” and “Lieutenants” with privileges and ban/remove capabilities and capacities(much like Clans).
Bot shows up = BAN.

There could EASILY be an In-Game trading platform that has a Gold Cap.
Any excessive transactions of Gold outside of said Gold Cap could be(and should be) investigated, adjudicated and actioned, if deemed necessary.
Any repeat Gold transactions between Accounts for excessive amounts in a period of time - the same.

There lots that could be done for QOL and streamlining ~ bringing into the real of In-Game that simply just doesn’t exist at the moment.

Bots and RMT are not the problem as they’re curbable - Tinfoil says: Hmm…someone MUST be making money or sanctioned to BE making money(deals, agreements with 3rd party “hits” etc.) therefore the system will remain as it is.

You have semi right with chats but not with trade.

Trade with big community (hahaha) can´t work only via chat, there has to be a system INGAME (don´t like poe trade system bcs of that, but still better than D4) which allow people to comforty trade.

Imagine if just 1000 people spam trade chat or you have to manualy check every item they offer, its unreal.

some AH or anything has to be add.

1 Like

Good to see you have no idea how current chat features actually work…

Yes you’re right.
I was responding to something more specific.

While I disagree with an AH - I feel there should be a Trading House.
Outside of Materials which are not tradeable as they are not tangible items. Otherwise 100% of everything TANGIBLE(non materials tab) is Bound to Account.
100% of TANGIBLE items are and is Tradeable.
All Trades = Items Bind to Account - Forever. No Flipping. You Buy - You Own. Done.
No “Auctions”.
You list - much like Diablo 2 - X item for Y Rune. Nobody bites or joins game… Alter it because you might be asking too much. X item for Z rune. Someone joins and buys.
There should be an element of risk/reward and research/due dilligence.
IF Gold is not “Account Bound” - There should also be a gold cap to prevent excessive or exorbitant pricing as well as monitor Gold exchanges outside of or in excess of the cap(in repeat/rapid same account micro transactions in order to accumulate sums outside of said caps).
This will be a much more fair - non shot in the dark monitoring and actioning system for Blizz and an extremely streamlined Trading Process/Platform than 3rd party nonsense.

I don´t agree with any regulations. Let the market care of it self I am also ok with flipping, not my cup of tee but I don´t mind if someone like playing trade.

Ofc it works only if blizzard would be able to solve all exploits or it ruin econonomy (what we arleady seen).

But we can agree there is really need some trade system. I would not mind if it would be your propossition. But game need at least something.

1 Like

I look at problems and try to find a middle ground.

Curbing RMT - non-Diablo 2-ifying Diablo 4 is a big factor.
Diablo 2 is a cesspool - as good a game as it is, RMT has been rampant for my 19-20 years of experience with it as well as the obvious bots, hacks, cheats, dupes etc.
Most anyone who disagrees that there should be Players/X in online for example is either a masochist diehard or a wannabe tycoon.
D3 and RMT …need to say nothing there.

D4 went full on daring and kept trading open.
Yet we’ve had obvious RMT.
We ONLY have 3rd party trading(which is #@$% weird)
There’s been a laundry list of Bans for …rmt? big gold sums? idk. Someone posts on Forums and even though it’s known there’s issues the usual suspect descend upon them like Seasons 2 vampiric Vultures and peck their eyes out for suggesting they were wrongfully banned for - Trading “no u rmt’d u noob. Bund Him!”

So much Drama in D4!!!

Hence why I favor - 1 and DONE trading. Trading ONLY performed though an IN-Game, Gold Capped regulated trading platform(or Auction House if that’s the consensus - but with the SAME rules applying).
Drastically curb RMT.
Directly monitor Transaction outside of in-game Gold Trading House/Platform Parameters.
Etc.

Just like D2 and prevalent, disgusting rampant botting - solution would be to increase the sadistic drop % - but no…why? Sorry - if they won’t FIX the PROBLEM then they are simply PART. OF. The. PROBLEM.
If RMT is a “thing” it’s because it’s profitable for the parent company - outside of mere game sales. Something stinks if they won’t remove the skunk or at least try. Period.(yes it surely was profitable for parties involved with D2…)